"Can the principles of the Tragedy of the Commons be applied to Silkroad? Why or why not? Discuss."
I think
no it can't. The differences between your examples of the Tragedy and Silkroad is that there was no one governing the use of the 'resources' and each person that had access to it was expected to act accordingly. It was in their self interest to abide by the rules of thumb, but they did not have to act accordingly and there was no one to enforce regulation.
Silkroad is not a resource and in game there are no such representations of such resources. If a player wants to kill Tiger Girl each day, it does not have an affect on the spawns for the next day, or the next day, or 100 years from then. Overhunting an area only results in a short term slowdown of exp/sp and items. The monsters will respawn. In some cases, such as a few cave rooms, it is virtually impossible to out farm a monster without having a high level AOE int character, while other rooms you kill a few moles and room stays empty for a while.
There is no bound on gold. It is generated infinitly, as well as most other items in the game. The NPCs will never run out of arrows, pots, pills, horses, or weapons/armor. There are hard limits on sox items, but if not for those, they too would eventually fill up a server over time.
Now tell me how 'botting' is destructive to the game world in terms of the Tragedy of the Commmons? I don't see any rational person being able to argue against what I just said except in a point of sox distribution, which I think we can all agree on; the more chars you have out there grinding the better chance you can get a drop.
I don't think that 'botting' is the issue of the dilemma or is even the main focus of such an argument. You are basically saying that botting is the root of all evil for the game and that is a naive argument. If botting were so bad to the game in such a way that JM saw it as truly destructive to the game, they would fix it. Trust me, I've been studying the game design of Silkroad for a while now and it's not your typical mmorpg. It has a very well though out design and as a result of everything that has happened the past few years, it is now more profitable and successful than any other free mmorpg out there save maybe Runescape and a handful of others.
That is not to say that botting does not have any negative affects on the game, because it does.
The effects, however, are not of the same type as described in the Tragedy of the Commons dilemma. Instead you have an acceleration of the acquisition of wealth and power in a specific portion of the community that gives rise to an unnaturally 'elite' class of people who have power and money that did not work for it. People naturally look for shortcuts and ways to make life easier, so having something that does all the work for you lowers the standard of quality for the people that play the game.
Now this is common of anything, hacks/cheats come and go, but with Silkroad, it has been around for so long that it is almost rooted into the game core now. It has such an affect on the game that if it were all of a sudden to be eliminated, it would indeed cripple the game and would result in the ultimate demise of the game. It's like if you get an infection and don't intervene with it for a long time and it gets worse and worse. You can't just one day 'fix' the infection without causing personal harm, it's a long healing process. The same is true of Silkroad and has been demonstrated the previous bot ban where people were unbanned.
Now, if you want to really argue responsibility, you can sit and point fingers all day long but it won't fix the problem because the problem is not yours to fix, it's Joymax's. Anyone that bots is contributing to the problem, but anyone that doesn't bot is just as guilty. That's right, if you choose to do the right thing and play the game without botting, but still buy silk and just play the game, then you are giving Joymax positive reinforcement in their efforts of not controlling their 'problems'.
A lot of people will call bs on that or it will even make a few angry, but that's ok because they don't understand what
responsibility is. If you knew, without a reasonable doubt, that some company X dumped their waste materials into rivers, and still bought their products but criticized their practices, then you aren't acting responsible at all. This current situation with Joymax and how Silkroad is ran is not different.
Arguing against botting is a moot point. Consider the idiom
"When in Rome do as the Romans do". If Joymax is actively allowing players to bot (which I'm strongly inclined to believe they are), then you simply cannot blame the people that do it and not hold JM accountable for it. You can, however, not agree with it and speak out against them for lacking certain moral integrity, but sticks and stones.
Look at Warhammer and Blizzard, who openly fight activities they do not condone on their servers. They have active GMs that actually respond to players in game to check out people who cheat, scam, and sell gold. People who choose to break the rules in that game must do so at the risk of facing the consequences. This is not the case with Silkroad. So, until people start being rational and hold the real people accountable who should be, Joymax, continuing to focus on anyone else is a waste of time and effort, but they can do what they please.
So, wrapping up, the Tragedy of the Commons Dilemma is not applicable to Silkroad. I'm sure you could find another paradigm that is, but that one is definitely not. I will admit that things are never as simple as they seem. Simply blaming Joymax won't help, and choosing not to play the game won't help either. Just look at piracy and how incredibly hard companies work with DRM to try and prevent a problem, but it has only backfired and punished the people who choose to do the right thing.
Traditional problem solving will not result in solving every problem. This is true of the case of cheating in games as well, especially Silkroad. It all comes down to what Joymax sees as a problem and whether or not
they care about the short term or long term status of the game. With the announcement of yet another server, and probably a few more avatars coming soon, I think that they think they are doing pretty good as it is.
Those are just my opinions on the matter. You don't have to agree with them. Contrary to popular belief, I do not support people who choose to bot. When I have my own game, I'm going to be in the same position as every other company is with having to deal with that problem. The differences for me though will be that I understand the problems that have to be solved. You can't fix a problem if you don't understand it. It's like cutting off the visible portion of a weed, it will just keep growing back. But if you take out the roots, then it will be gone for good. Until Joymax starts attacking the roots, the 'bot weed' will just keep growing back.