The official forums won't let me put it into suggestions because it is to long, and I'm to lazy to do it in chunks. So I sent it as an email to Joymax, I wonder if they got it yet

OnT: A iSRO1 and iSRO2 sounds like a great Idea. Like RYL1 and RYL2, iSRO2 would be the better of the two, except instead of iSRO2 it should be iFOS: international Fantasy Odyssey Silk Road
Barotix wrote:This is how you fix traffic, a Email I sent to joymax. I made it under my SRO.net alais, some people will recognize the tag.
[SUGGESTION]How to increase Joymax Revenue, by Max.
In order to satisfy the needs of your customers and to regain potential revenue lost due to players not adhering to your ToS I have postulated a way to regain lost revenue and entice future users to buy silk. It is regrettable to see and hear how ungrateful your community is, but by working in your own self interest (i.e.) increasing revenue over a long period of time rather than doing fuax bans to create a short flux of U.S.D. which in the end will balance out to pitifully low levels. Joymax, current polls say that you are losing users; now based on past trends this prediction can be made: You ban botters, and after the effects of the bot ban die out you announce an update, then before the update you announce a bot ban - more players - more silk, finally you stop and wait another 3 months before beginning the cycle again. The first one creates instant happiness and a massive influx of silk as well as new users, the second one brings old players who previously capped back, the third one brings more new players and more silk along, and finally the fourth one forces more players than before to leave - putting the game further below populated levels. This game is practically empty, barely any new people are playing; You have created an illusion of popularity and in the process lost sight of your goal - to make an exponential amount of money with little loss of credibility. Thats where I come in, I'll tell you how to increase your revenue, customer satisfaction, and broaden the user base; because at the moment Joymax can not meet its Isro revenue quota with the current situation.
-1- Remove the "d/c upon failed log in" feature of the client, this feature makes it harder for newer players to join. The new players in most cases don't know the situation of the game, but any youtube or google search will reveal the terrible conditions the game is in. Change your identity for the better; Isro players are giving joymax a bad name and no longer advertising the game. Despite the revenue gained from licenses it is no where near enough to finance the company expenditures. Not to mention the original goal (to slow done the spread of botting) has been flipped flopped and its only hastening its spread.
-2- Remove the captcha or image verification; It is not doing its job. The original job of the captcha was to slow down botters because it was commonly believed they could not circumvent this or fill it in. Thanks to a nifty new market gimmick within the botting community you have people using tools that A]Prevent d/c upon failed log in and B]Fill in the captcha for them
-3- Ban gold bots, start small then go big. Ban the gold bots so new customers can log in, there are countless videos on youtube and countless post on forums that reveal ALL the problems Isro suffers from due to idiot consumers. Ban gold bots and not only will there be a burst of silk, if you can sustain the bot bans for extended periods of time; say 200-400 per server every week, the amount of silk spent daily on this game will continually rise - it won't be a straight line, but more of a curved line.
-4- Discourage botting, when players bot they steal your money. The damage done by botting and running multiple clients be it clientless or not offsets the gains garnered from buying a minimal amount of silk per month. Let them know they have no place here as botters, but as legits welcome them. The logic behind why botting hurts the company is quite simple: Why buy a premium when with 24/7 grinding the cap can be reached in 2 months, why buy a premium when with no d/c client and an auto-log in script you'll (the computer) be on in a matter of minutes, why buy a pet when your bot picks everything up - the only thing they will buy from you are alchemy materials (at the cap) globals and maybe a suit. Botters reach euphoria (happiness) with the game much faster than Legits, you want people who will be here the longest and spend the most amount of money, not some one who will be around for 3 or 4 months before selling their account for USD. The best way to do this is to ban guild leaders of prominent bot guilds, Kill the leaders (the brains) and you kill the body parts; they'll scatter like dust to the wind. Once they scatter they'll be easy to pick off; keep killing the leaders each successive leader will quit botting and convince their fellow botters to do the same, their logic will be: botting this game isn't worth it, just play it like it should be done or quit.
-5- Hire a psychologist to help you find the best methods to market your items.
-6- Change the engine your game runs on. The engine you're using is one of the most overused engines out there. Even on the most powerful computers it can get difficult to run Silk Road Online. SRO is a massive resource hog, its not even that big of a game yet it eats more ram than a fat kid at an all you can eat buffet.
-7- Condense all accounts onto 5 servers, this makes it easier to ban gold bots and target prominent player bots. This also makes the game easier to control, and reduces the amount of money spent keeping so many servers running near 24/7. Finally make the server capacity 2000 and add 5 2000 capacity channels to each server. The best servers would be: Xian Aege Venus Odin and Hera.
-8- Stop making new servers, you're just giving yourself more work and wasting money.
-9- Make it so you can only register on three specific days and close all other days; make that day the day before each weekly bot ban (Monday). This way it will be hard for gold botters to restart and will also be hard for player botters to restart. New players will be able to register just fine, make sure its Monday Korean time. So Tuesday is the server inspection and weekly bot ban and Monday,Saturday, and Sunday is the day you can register to play SRO.
-10- Make new characters spawn with a 1 week 60% level 1 premium and 5 globals, players will be given a chance to see how great silk items are and will have an even greater probability of later buying silk.
-11- Scan all files located in the SRO folder after start is pressed if Any file is found that doesn't belong there or if any file is found to be different from the one in the database the client should automatically crash. D/L bot/hack programs regulary and disect them; Then make a program that watches the files on the user's computer; this program should automatically crash the client if the player activates a known bot program or hack program.
-12- To finish it off: Make more silk items! Even if people don't like the items once they have bought silk once they will be enticed to buy silk again no matter how ludicrous the item is.
Conclusion: By doing this and adhering to your own rule, you will reverse the current trend, capture the attention of new players consistently, and in the process increase your revenue.
Note* This is over a long period of time.