this sucks
we were supposed 2 see superbad 2morrow
uggh well thats taking risks for you....
edit: i just realized how long this post was... my bad

Dystopia wrote:[...]
uggh well thats taking risks for you....
[...]

Code: Select all
Parkour
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A traceur performs an arm leap, which in french is called a saut de bras.
A traceur performs an arm leap, which in french is called a saut de bras.
Parkour (sometimes abbreviated to PK) or l'art du déplacement[1] (English: the art of displacement) is recreational activity of French origin, the aim of which is to move from point A to point B as efficiently and quickly as possible, using principally the abilities of the human body.[2][3] It is meant to help one overcome obstacles, which can be anything in the surrounding environment — from branches and rocks to rails and concrete walls — parkour can be practiced in both rural and urban areas. Male parkour practitioners are recognized as traceurs and female as traceuses.[4]
Founded by David Belle, the art of displacement focus in the useful movements to develop your body and mind to be able to use in one emergency situation. As well parkour is entertainment for pastime.
Contents
[hide]
* 1 Overview
* 2 Terminology
* 3 History
* 4 Philosophy
o 4.1 Rivalry-free
* 5 Movements
o 5.1 Basic movements
* 6 Equipment
* 7 Free running
* 8 In popular culture
* 9 See also
* 10 References
* 11 External links
[edit] Overview
A Brazilian traceur performing a passe muraille.
A Brazilian traceur performing a passe muraille.
Parkour is a physical activity which is difficult to categorize. It is not an extreme sport,[5] but an art or discipline that resembles self-defense in the martial arts.[6] According to the founder David Belle, the physical aspect of parkour is getting over all the obstacles in your path as you would in an emergency situation.[7] You want to move in such a way, with any movement, that will help you gain the most ground on someone/something as if escaping from it, or chasing toward it.[7] Thus, when faced with a hostile confrontation with a person, one will be able to speak, fight, or flee. As martial arts are a form of training for the fight, parkour is a form of training for the flight. Because of its difficulty to categorize, it is often said that parkour is in its own category: "parkour is parkour."
An important characteristic of parkour is efficiency. A traceur moves not merely as fast as he can, but also in the least energy-consuming and most direct way possible. Since parkour's unofficial motto is être et durer (to be and to last), efficiency also involves avoiding injuries, short and long-term.
Parkour is also known to have an influence on practitioner's thought process. Traceurs and traceuses experience a change in their critical thinking skills to help them overcome obstacles in everyday life, whether they be physical or mental boundaries.[8]
[edit] Terminology
* L'art du déplacement and "le parcours" were the first terms to describe this form of training.[9]
* The term parkour IPA: [paʁ.'kuʁ] was defined by David Belle and his friend Hubert Koundé. It derives from parcours du combattant, the classic obstacle course method of military training proposed by Georges Hébert. Koundé, who is not himself a traceur, took the word parcours, replaced the "c" with a "k" to suggest aggressiveness, and removed the silent "s" as it opposed parkour's philosophy about efficiency.[2][10][11]
* Traceur [tʁa.'sœʁ] is the substantive derived from the verb "tracer". Tracer normally means "to trace", or "to draw", but also translates as "to go fast".[12]
[edit] History
Passement
Passement
Inspiration for parkour came from many sources, the foremost being the 'Natural Method of Physical Culture' developed by Georges Hébert in the early twentieth century.[13] French soldiers in Vietnam were inspired by Hébert's work and created what is now known parcours du combattant.[14] David Belle was introduced to the obstacle course training as well as Hébert's methode naturelle by his father, Raymond Belle, a French soldier who practiced the two disciplines. David Belle had participated in activities such as martial arts and gymnastics, and sought to apply his athletic prowess in a manner that would have practical use in life.[citation needed]
After moving to Lisses, David Belle continued his journey with others.[14] "From then on we developed," says Sébastien Foucan in Jump London, "And really the whole town was there for us; there for parkour. You just have to look, you just have to think, like children." This, as he describes, is "the vision of parkour."
Over the years as dedicated practitioners improved their skills, their moves continued to grow in magnitude, so that building-to-building jumps and drops of over a story became common in media portrayals, often leaving people with a slanted view on the nature of parkour. In fact, ground-based movement is much more common than anything involving rooftops.
The journey of parkour from the Parisian suburbs to its current status as a widely practiced activity outside of France created splits among the originators. The founders of parkour started out in a group named the Yamakasi, but later separated due to disagreements over what David Belle referred to as "prostitution of the art," the production of a feature film starring the Yamakasi in 2001. Sébastien Foucan, David Belle, were amongst those who split at this point. The name 'Yamakasi' is taken from Lingala, a language spoken in the Congo, and means strong spirit, strong body, strong man, endurance.
[edit] Philosophy
Our aim is to take our art to the world and make people understand what it is to move.
David Belle, BBC News.[15]
This is a main part of the physical art that most of the non-practitioners have not seen or heard about, yet according to the founding fathers of the physical art it is an integral part of parkour, in the words of David Belle and originally by Brendan Eiznekcem:[citation needed]
"I want to live and share what I have learned, not just write it in a book that will make it a dead activity and we don't want the sport to die".[citation needed]
It is as much as a part of truly learning the physical art as well as being able to master the movements, it gives you the ability to "overcome your fears and pains and reapply this to life" as you must be able to control your mind in order to master the art of parkour.
Andreas Kalteis, an Austrian traceur, has stated in documentary Parkour Journeys:
“ To understand the philosophy of parkour takes quite a while, because you have to get used to it first. While you still have to try to actually do the movements, you will not feel much about the philosophy. But when you're able to move in your own way, then you start to see how parkour changes other things in your life; and you approach problems — for example in your job — differently, because you have been trained to overcome obstacles. This sudden realization comes at a different time to different people: some get it very early, some get it very late. You can't really say 'it takes two months to realize what parkour is'. So, now, I don't say 'I do parkour', but 'I live parkour', because its philosophy has become my life, my way to do everything.[8] ”
Another aspect of the philosophy is freedom. It is often said that parkour can be practiced by anyone, at anytime, anywhere in the world. This freedom has made it a powerful cultural force in Europe, with its influence spreading around the world.
[edit] Rivalry-free
A campaign was started on May 1, 2007 by Parkour.NET portal[16] to preserve parkour's philosophy against sport competition and rivalry.[17] Defenders argue that competition pushes people to fight against others for the satisfaction of a crowd and/or the benefits of a few business people by changing its mindset.[16] Parkour is unique and cannot be a competitive sport if it ignores its altruistic core to self development.[16] If parkour becomes a sport, it will be hard to seriously teach and spread parkour as a non-competitive activity.[16] And a new sport will be spread that may be called parkour, but that won't hold its philosophy's essence anymore.[16]
[edit] Movements
Saut de précision
Saut de précision
There are fewer predefined movements in parkour than gymnastics, in that parkour is not made up of a list of appropriate "moves". Each obstacle a traceur faces presents a unique challenge on how they can overcome it effectively, which depends on their body type, speed and angle of approach, the physical make-up of the obstacle, etc. Parkour is about training the body and mind to be able to react to those obstacles appropriately with a technique that works; many times that technique cannot and need not be classified and given a name. In many cases effective parkour techniques depend upon rapid redistribution of body weight (as the name would suggest) and by utilizing momentum to perform seemingly impossible or difficult body maneuvers at speed. Absorption and redistribution of energy is also an important factor, such as body rolls when landing which reduce impact forces on the legs and spinal column, allowing a traceur to jump from greater heights than those often considered sensible in other forms of acrobatics and gymnastics. According to David Belle, you want to move in such a way that will help you gain the most ground as if escaping or chasing toward someone/something. Also, wherever you go, you must be able to get back, if you go from A to B, you need to be able to get back from B to A,[7] but not necessarily with the same movements or passements. Despite this, there are many basic techniques that are emphasized to beginners for their versatility and effectiveness.
Most important are good jumping and landing techniques. The roll, used to limit impact after a drop and to carry one's momentum onward, is often stressed as the most important technique to learn. Many traceurs develop joint problems from too many large drops and rolling incorrectly.
[edit] Basic movements
The basic movements defined in parkour are:
Synonym Description
French English
Atterrissage or réception Landing Bending the knees when toes make contact with ground (never land flat footed; always land on toes and ball of your foot).
Équilibre Balance Walking along the crest of an obstacle; literally "balance."
Équilibre de chat Cat balance Quadrupedal movement along the crest of an obstacle.
Franchissement [fʁɑ̃.ʃis.mɑ̃] Underbar, jump through Jumping or swinging through a gap between obstacles; literally "to cross" or "to break through."
Lâché [la.ʃe] Dismount, swinging jump Hanging drop; lacher literally meaning "to let go." To hang or swing (on a bar, on a wall, on a branch) and let go, dropping to the ground or to hang from another object.
Passe muraille [pas my.ʁaɪ] Pop vault, wall hop Overcoming a wall, usually by use of a kick off the wall to transform forward momentum into upward momentum. A passe muraille with two hand touches, for instance one touch on the top of a wall and another grabbing the top of the railing of the wall, is called a "Dyno".
Passement [pas.mɑ̃] Vault General term of overcoming an obstacle by vaulting.
Demitour [dəmi tuʁ] Turn vault A vault involving a 180° turn; literally "half turn." This move is used to place yourself hanging from the other side of an object in order to shorten a drop or prepare for a jump.
Reverse vault A vault involving a 360° rotation such that the traceur's back faces forward as they pass the obstacle. The purpose of the rotation is ease of technique in the case of otherwise awkward body position or loss of momentum prior to the vault.
Planche [plɑ̃ʃ] Muscle up or climb-up To get from a hanging position (wall, rail, branch, arm jump, etc) into a position where your upper body is above the obstacle, supported by the arms. This then allows for you to climb up onto the obstacle and continue.
Roulade [ʁu.lad] Roll A forward roll where the hands, arms and diagonal of the back contact the ground. Used primarily to transfer the momentum/energy from jumps.
Saut de bras [so d bra] Arm jump, cat leap To land on the side of an obstacle in a hanging/crouched position, the hands gripping the top edge, holding the body, ready to perform a muscle up.
Saut de chat [so d ʃa] Cat jump/pass, (king) kong vault To dive forward over an obstacle so that the body becomes horizontal, push off with the hands and tuck the legs, such that the body is brought back to a vertical position, ready to land.
Dash Vault To overcome an obstacle by jumping feet first over the obstacle and pushing off with your hands. Simply a Kong Vault except with feet going first
Saut de fond [so d fɔ̃] Drop Literally 'jump to the ground' / 'jump to the floor'. To jump down, or drop down from something.
Saut de détente [so də de.tɑ̃:t] Gap jump To jump from one place/object to another, over a gap/distance. This technique is most often followed with a roll.
Saut de précision [so d presiziɔ̃] Precision jump Static jump from one object to a precise spot on another object.
Tic tac [tik tak] Tic tac To kick off a wall in order to overcome another obstacle or gain height to grab something.
[edit] Equipment
Practitioners spend little money to practice parkour and normally train wearing light casual clothing:[18]
* Light upper body garment - such as T-shirt, sleeveless shirt or crop top.
* Light lower body garment - such as light pants (trousers for British English) or light shorts.
* Comfortable underwear.
The actual gear it is self, only consisting of:
* Comfortable athletic shoes that are generally light, with good grip, support, and impact absorption, sometimes with insoles.
* Sometimes, sweat-bands for forearm protection.
* Rarely, thin athletic gloves (with rubber grips exhibiting only a mild adhesion), for protection in much the same ways shoes protect feet, due to the fact practitioners grab hold of abrasive objects (brick walls, fences, etc).
However, since parkour is closely related to Méthode Naturelle, sometimes practitioners train barefooted to be able to move efficiently without depending on their gear. David Belle has said: "bare feet are the best shoes!"[19]
[edit] Free running
Main article: Free running
Another saut de bras.
Another saut de bras.
The terms parkour and free running were once identical in meaning, but have diverged significantly, and the distinction is often missed. After David Belle and Sébastien Foucan went separate ways, free running evolved into an art that regarded true and complete freedom of movement as more important than efficiency.[20] Foucan defines free running as a discipline to self development, following your own way.[21] While traceurs and traceuses practice parkour in order to improve their ability to overcome obstacles faster and in the most efficient manner, free runners practice and employ a broader array of movements that are not always necessary in order to overcome obstacles. The meaning of the different philosophical approaches to movement can be summed up by the following two quotes: Experienced free runner Jerome Ben Aoues explains in the documentary Jump London that "the most important element is the harmony between you and the obstacle; the movement has to be elegant... If you manage to pass over the fence elegantly — that's beautiful, rather than saying 'I jumped the lot.' What's the point in that?"[22] David Belle or PAWA team, or both emphasized the division between parkour and free running by stating:
“ Understand that this art has been created by few soldiers in Vietnam to escape or reach: and this is the spirit I'd like parkour to keep. You have to make the difference between what is useful and what is not in emergency situations. Then you'll know what is parkour and what is not. So if you do acrobatics things on the street with no other goal than showing off, please don't say it's parkour. Acrobatics existed long time ago before parkour.RuYi wrote:Ouch!
Sucks that it had to happen.
Just try again later when your friend got rid of the cast, and build it up slowly.Everyone falls, and if you're scared just ask others to help you.
Learn the easy stuff first, even if you already master that it helps building up self confidence, and then try the more advanced stuff later on.
Good luck!
reK wrote:a two story jump onto cement? when your a beginner? I would never have dreamd of doing it


Dystopia wrote:and where can i find a foam pit in my area? thyre only in like sk8 parks but u gotta pay 2 get in.., jus remember gotta work on obleates 2, so i can get my legs up and over the higher walls and fences
Dystopia wrote:Well, most of you've seen those inspiring videos on you tube, with the people doing the stunts and jumping of buildings and doing flips and vaults over stuff, well its kind of motivating...so one day the topic was brought up apparently my friend was inspired like me when he saw the amazing videos on youtube... (if you dont know what im talking about from here youtube search parkour), so we decided to try it out, the 1st day we wanted to know out limits, we went to out ooollld middle school at around 2PM we decided to climb some trees after that we figured we can go better than that...so we decided to climb the roof, we did that turned out good, went to another park and played soccer for like 3 hrs or so, after that we went and practiced out vaults, all went well untill at the end of the day around 10Pmish we stoped and a kind of recreation area, a park a stage some stairs and rails, I spot this 2 story jump and decided 2 check out, the thing is we had to land on cement so we decided not to do the roll (the roll after the jump decreases the shock, but we figured it would hurt on the cement), holding on the railing both of us scared shitless, he says ill do it if you do it, and i hear random voices saying jump jump jump in the backround i decided to give it a shot jumped, nothing happend just some pain on my left heel, he goes and then when he lands he falls, i figure he just had a sketchy landing, after 1 mins of stretching i realize that hes still on the ground, im like come on man suck it up walk it off, he didnt reply im like wtf?? his face was red from pain, i look back at his heel and his actual foot is wayyy infront of his ankle was a nasty sight we tried to pick him up and move him to a seat or something but he couldnt cooperate, after some people saw him on the ground they came and hes like i dont want a fguykin ambulance, but instead he calls his mom >_<", the guys were like ur moms not gonna help and they called the police&ambulance against his will, eventually they came and the security from the area came and made fun of my friend, im like wtf he cant say that shit :/ anyways its weird because right after we saw the jump he said it was kinda sketchy, and right at the morning he said , yeah parkour is awsome the only thing problem is i dont wanna break something or get paralyzed >_<", wow all that inspiration went down the drain after that hes in the hospital right now hes probably gonna have a cast for like 6wks - 2 months, i wanna keep parkouring, but now ill get scared that can happen to me and i dont want to do it alone anyways =/
this sucks
we were supposed 2 see superbad 2morrow![]()
uggh well thats taking risks for you....
edit: i just realized how long this post was... my bad
Nuklear wrote:Hope you and your friend learned your lesson. Prob not.
Valkasdar wrote:Nuklear wrote:Hope you and your friend learned your lesson. Prob not.
Hope, stop eating so much cuse youll prob get fat with no sport and do nothing ecept siting and playing games ...
The guys just having fun from that, its dangerous but there`s the fun two..