what is your SC strategy
Posted: Tue Jul 03, 2007 1:45 pm
like the title sais. personally i like to impersonate the computer and use his own strategy against him
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Mahnitu wrote:what is SC![]()
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TwelveEleven wrote:You guys make me wanna buy SC..
poehalcho wrote:like the title sais. personally i like to impersonate the computer and use his own strategy against him
shadowman20875 wrote:poehalcho wrote:like the title sais. personally i like to impersonate the computer and use his own strategy against him
That will get your ass kicked from here to WC.
Protoss:
Early expansion, stationary defence, upgrade, upgrade, upgrade, own you with casters and infantry. (No, details, don't want to write a page)
Zerg:
Defilers asap and rush, almost no expansion.
Taerran:
Speed to vulture, spider your ass, wait for SV Wraith BC and air raid, med expansion.
[SD]Stress wrote:shadowman20875 wrote:poehalcho wrote:like the title sais. personally i like to impersonate the computer and use his own strategy against him
That will get your ass kicked from here to WC.
Protoss:
Early expansion, stationary defence, upgrade, upgrade, upgrade, own you with casters and infantry. (No, details, don't want to write a page)
Zerg:
Defilers asap and rush, almost no expansion.
Taerran:
Speed to vulture, spider your ass, wait for SV Wraith BC and air raid, med expansion.
That sounds so pro...
fena wrote:I actually play guerrilla. Come in, come out. Attack, back out. Just annoying. My matches take a long, long, long time, but at the end, the person that I'm playing is so annoyed and so pissed that his focus is completely off, and then I drop in with my main attack force, and he doesn't have a clue what's going on. My bases move like the wind. When I'm done with a mineral patch, I destroy my entire base, and move on to the next one. It'd be interesting to play you. Entirely different style of play.
fena wrote:Actually, IMHO, Zerg are the absolute best race for guerrilla warfare. Sure, Terran has the mobility, so there's no need to destroy your entire base when you're done, but the parasite, burrowing, Plague, and suicidal units that annoy the shit out of your opponents, just can't be beat. I just run around when I'm playing Zerg, parasite everything and anything I see, and then distract the enemy with a bunch of lings / scourages. The parasites are amazingly useful to find out the chinks in the enemy's defense, and you'd be surprised how often people don't notice it, especially if you parasite the right units - marines that are about to head into Bunkers, SCVs... etc. And once you find out the chinks, you don't go straight ahead and attack. You find out all the sub-bases, the expansions, and send lings, lings, lings. To each and everyone of them. The rate that you can produce units for Zerg is crazy, and since you can produce more units, that have less power for Zerg, it's awesome for distraction - more units, more attention that the enemy gives you. And Zerg perfectly fits the job.
Yes, my games take a long, long, LONG time to finish, simply because I dodge around, and never face the enemy head-on. Call me a coward, but this is just my style of play, and it works. My ladder game record was 312-23-2, and it would've been higher, but when I came back to playing SC, they removed the Ladder games or something?
fena wrote:[SD]Stress wrote:shadowman20875 wrote:poehalcho wrote:like the title sais. personally i like to impersonate the computer and use his own strategy against him
That will get your ass kicked from here to WC.
Protoss:
Early expansion, stationary defence, upgrade, upgrade, upgrade, own you with casters and infantry. (No, details, don't want to write a page)
Zerg:
Defilers asap and rush, almost no expansion.
Taerran:
Speed to vulture, spider your ass, wait for SV Wraith BC and air raid, med expansion.
That sounds so pro...
Like I said. Me and Shadow are the masters.
I'm the guerrilla-warfare type. My games are always drawn out for more than an hour. Never less.
And none of that Fastest Map Possible bullshit. Only possible strategy in that map is "mass hydras, mass carriers, mass (insert unit here)". The whole map is freaking bullshit. And on top of that, people are like, "NR MM." Seriously. What the hell's the strategy in that? You give the enemy time to build a hundred photon cannons. Rushing, and rushing well is an art. It's not a noob tactic. People frown upon cannon rushing. If you can do it successfully, it's just like in SRO, where people are like, "OMG YOU CHEAPASS YOU'RE NOT SUPPOSED TO ONE-STAR POP." It's part of the game. Deal with it.
Anyways, I'm not going too much into my strategy either. Quotes come from the Starcraft Quotes Game me and Shadow played last week or something.fena wrote:I actually play guerrilla. Come in, come out. Attack, back out. Just annoying. My matches take a long, long, long time, but at the end, the person that I'm playing is so annoyed and so pissed that his focus is completely off, and then I drop in with my main attack force, and he doesn't have a clue what's going on. My bases move like the wind. When I'm done with a mineral patch, I destroy my entire base, and move on to the next one. It'd be interesting to play you. Entirely different style of play.fena wrote:Actually, IMHO, Zerg are the absolute best race for guerrilla warfare. Sure, Terran has the mobility, so there's no need to destroy your entire base when you're done, but the parasite, burrowing, Plague, and suicidal units that annoy the shit out of your opponents, just can't be beat. I just run around when I'm playing Zerg, parasite everything and anything I see, and then distract the enemy with a bunch of lings / scourages. The parasites are amazingly useful to find out the chinks in the enemy's defense, and you'd be surprised how often people don't notice it, especially if you parasite the right units - marines that are about to head into Bunkers, SCVs... etc. And once you find out the chinks, you don't go straight ahead and attack. You find out all the sub-bases, the expansions, and send lings, lings, lings. To each and everyone of them. The rate that you can produce units for Zerg is crazy, and since you can produce more units, that have less power for Zerg, it's awesome for distraction - more units, more attention that the enemy gives you. And Zerg perfectly fits the job.
Yes, my games take a long, long, LONG time to finish, simply because I dodge around, and never face the enemy head-on. Call me a coward, but this is just my style of play, and it works. My ladder game record was 312-23-2, and it would've been higher, but when I came back to playing SC, they removed the Ladder games or something?
Me and Shadowman could take all the rest of you SRF SC players by ourselves.