The actual generated image is noisy and buggy but if you look strictly at the actual movements it's a million times better than a capture. This escapes the uncanny Valley in regards to character motion
Re: Near perfect 3D capture using 3 Kinnects
Posted: Wed May 14, 2014 9:48 am
by omier
Damn, that's awesome. And it's just a regular guy doing this which is cool.
Re: Near perfect 3D capture using 3 Kinnects
Posted: Wed May 14, 2014 3:25 pm
by *BlackFox
Cool!
Re: Near perfect 3D capture using 3 Kinnects
Posted: Thu May 15, 2014 1:08 am
by Love
Cool, this as a product however isn't too appealing atm. Would be nice to see it fully develop in the future.