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Level Design [DOUBLE 56k Warning]
Posted: Wed Sep 08, 2010 11:17 pm
by Dayan
Not sure if this belongs in Artist corner. So if it does my bad. Have a huge headache. So im really slow now in thinking. I added 56k warning to title just incase pictures came out to be big.
This is just a simple level design that i've been trying to put up. It holds no purpose at the momment except that it will be used for some commercial purposes.
Now this level it would be used for an FPS , dark game/ scary game or some sort being close to the same genre.
Well heres a picture of it , and maybe later on some video who knows.
Doors do opens to a new room inside. What ya guys think ?
Re: Level Design [56k Warning]
Posted: Wed Sep 08, 2010 11:20 pm
by Fiction
I like that grim reaper thing.
Re: Level Design [56k Warning]
Posted: Wed Sep 08, 2010 11:23 pm
by MrJoey
Looks very nice, could realistically be used in just about any type of game. Action, RPG, FPS, survival horror, etc...
Re: Level Design [56k Warning]
Posted: Wed Sep 08, 2010 11:24 pm
by Gaigemasta
not bad, some repetition and the objects appear floating (a headache in games)
btw, what did you use to make all of this?
Re: Level Design [56k Warning]
Posted: Wed Sep 08, 2010 11:25 pm
by CeLL
old.
Re: Level Design [56k Warning]
Posted: Wed Sep 08, 2010 11:25 pm
by Gaigemasta
CeLL wrote:old.
come on, CeLL, for once! plz, just plz

Re: Level Design [56k Warning]
Posted: Wed Sep 08, 2010 11:33 pm
by Dayan
Gaige wrote:not bad, some repetition and the objects appear floating (a headache in games)
btw, what did you use to make all of this?
Every floating object was fixed by picture 3. Actually i just have a headache in general lol havent worked on the level today ^^
Re: Level Design [56k Warning]
Posted: Wed Sep 08, 2010 11:36 pm
by Gaigemasta
Dayan wrote:Gaige wrote:not bad, some repetition and the objects appear floating (a headache in games)
btw, what did you use to make all of this?
Every floating object was fixed by picture 3. Actually i just have a headache in general lol havent worked on the level today ^^
I also think the statues look out of place (if they are statues, and if so make then stautes) but if they are npcs, do some more with it and only make one
Re: Level Design [56k Warning]
Posted: Wed Sep 08, 2010 11:41 pm
by Dayan
Their statues. What you mean out of place?
Re: Level Design [56k Warning]
Posted: Wed Sep 08, 2010 11:42 pm
by Gaigemasta
statues typically dont have that level of detail or color, try to make them look like statues maybe
Re: Level Design [56k Warning]
Posted: Wed Sep 08, 2010 11:47 pm
by Dayan
Gaige wrote:statues typically dont have that level of detail or color, try to make them look like statues maybe
exactly which statue are you speaking off ? reaper or the one near the door ?
Re: Level Design [56k Warning]
Posted: Thu Sep 09, 2010 12:06 am
by Gaigemasta
reaper
Re: Level Design [56k Warning]
Posted: Fri Sep 10, 2010 11:49 am
by Dayan
Well actually, even though their statues. Their mainly suppose to look like that. I should submit more pics soon.
Re: Level Design [56k Warning]
Posted: Fri Sep 10, 2010 12:06 pm
by Gladiator_RN
Looks very nice

Re: Level Design [56k Warning]
Posted: Fri Sep 10, 2010 1:21 pm
by Dayan
Gladiator_RN = Looks very nice
Thankx, more pics of the changes done to the outside , and inside room should come soon. Maybe a some vid or something.
Re: Level Design [56k Warning]
Posted: Fri Sep 10, 2010 1:56 pm
by Pinoy_Archer
Cool! how many days did it took you to make it and what software did you use.
last question:
are you a game designer???

Re: Level Design [56k Warning]
Posted: Fri Sep 10, 2010 2:41 pm
by Dayan
@Pinoy_Archer : 2 days , 4 hours a day. Yes i am. Im actually working on an fps for commercial use. This level isnt part of it.
Re: Level Design [56k Warning]
Posted: Fri Sep 10, 2010 7:42 pm
by Mirosuke
Re: Level Design [56k Warning]
Posted: Fri Sep 10, 2010 9:55 pm
by Amro
my poor 56k

Re: Level Design [56k Warning]
Posted: Fri Sep 10, 2010 9:59 pm
by Gaigemasta
Amro wrote:my poor 56k

u rly running 56k? or just the sarcasm?
Re: Level Design [56k Warning]
Posted: Fri Sep 10, 2010 10:22 pm
by Dayan
I wouldnt be suprised. Many people are.
Re: Level Design [56k Warning]
Posted: Fri Sep 10, 2010 11:16 pm
by IceCrash
looks awsome, keep going!
Re: Level Design [56k Warning]
Posted: Fri Sep 10, 2010 11:16 pm
by Nick Invaders
Looks pretty awesome. Keep up the good work!
Re: Level Design [56k Warning]
Posted: Sat Sep 11, 2010 4:04 am
by Dayan
Updated pictures.
Up next inside room creation.
Re: Level Design [56k Warning]
Posted: Sat Sep 11, 2010 4:33 am
by Heosphoros
Seeing it up close makes it look so much better.
Re: Level Design [56k Warning]
Posted: Sat Sep 11, 2010 6:00 am
by Buddhist
Last few pictures look better maybe because of the distance. I lol'd at the floor in the room behind that door.
Re: Level Design [56k Warning]
Posted: Sat Sep 11, 2010 6:12 am
by Dayan
Buddhist wrote:Last few pictures look better maybe because of the distance. I lol'd at the floor in the room behind that door.
nothing behind that door has textures + is completely empty / darkness
Re: Level Design [56k Warning]
Posted: Sat Sep 11, 2010 8:11 am
by Pinoy_Archer

the details on the rocks

wish this was dx11

Re: Level Design [56k Warning]
Posted: Sat Sep 11, 2010 10:52 am
by Amro
Gaige wrote:Amro wrote:my poor 56k

u rly running 56k? or just the sarcasm?
lol nope, just sarcasm, i doubt someone still running 56k
Re: Level Design [56k Warning]
Posted: Sat Sep 11, 2010 11:05 am
by *BlackFox
IceCrash wrote:looks awsome, keep going!