Aventus wrote:http://vr-zone.com/articles/xbox-engineer-reveals-microsofts-true-intentions-with-drm-on-the-xbox-one/37547.html
It makes sense, it really does, but you can't take away things even as little as they may. Majority of people hate change and so do I despite having a massive Steam collection.
The "cloud" is nice, but I certainly wouldn't enjoy when the servers get delayed for whatever reason either my internet stutters or their servers go crazy and then ruins my gameplay experience. I don't have much to complain about this, because it's actually nice. Having multiple servers running in the background doing some tasks is nice to free up things that your own hardware can do. It's just not the right time when a single player game requiring online connections. There is never a need in any time that a single player game needs to talk to any server. Never.
Trying to make the disc nearly worthless is silly. They have sentimental value to most people as a collection and if your account consumes the 1 time use of it, then what's the point? PC games have been like that for over a decade so where it's something we're used to, but as a console collection? It's a huge different story.
Kinect 2.0? I'll say this over and over, it's extremely neat of the tech they've shown. It's able to detect your moods, easier for mocap for people that can't afford the big studios, heart rate, and so on. The problem is nobody gives a shit for it as in video games. That's where Microsoft hasn't learned it. A very small minority only find it useful and fun outside of Kinect developers.
24 hour check in? Again change and they're losing out on a huge market for such a draconian DRM because of used games they're trying to eliminate. They could have kept it the same if digital sales are cheaper, but the problem with that is when you have B&M stores whining and crying about how they won't make money which is why Steam can shine. You go to your local store, you don't see a copy of Rising Storm, Witcher 2, Company of Heroes 2, and so on. They can't whine about what they don't carry. Digital sales being the DRM of being locked into the account would have been better than making the used discs worthless. Top it off, if my internet is out for the next year, I still can log into Steam with any problems. That's a thing they overlooked. I can see why they did 24 hours, if it was a week then I buy the copy and return it without logging in for a week to beat the game for free.
TV. That's a funny thing, it's neat but nobody will buy the console purely for TV features. They announced it at the wrong time. If your gaming console is not a media hub, you still should focus on your main target audience aka gamers. They farked up the initial release and I don't care if at E3 they showed off games. You cannot recover from the "TV TV TV TV TV" anytime soon. Nobody bought the 360 so they can pay $60 to watch Netflix. People bought PS3s for Bluray, because it was cheaper and better than the $800 bluray players at release. That's another thing Microsoft is overlooking. The market buying it as a bluray player is veeeeeerry slim now you can get it for <$100.
There are a lot of things that could have been great but just poorly communicated on what I should accept it. Though looking through the lines it's still horrible due to the restrictions that these 'features' impose. Microsoft doesn't realize that. They saw Steam, as mentioned, and realized that's an easy market that they should go after. Much like Kinect with Wii. Those posts from Microsoft devs are delusional. It's not going to go over smoothly for a year or two.