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NSR~Scurvy

Posted: Tue Sep 23, 2008 5:33 am
by Kraq
A WIP for sig wars :]
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V2:
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V3 >.>:
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V4:
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CnC ^-^

Re: NSR~Scurvy

Posted: Tue Sep 23, 2008 7:30 am
by Melez
Very nice mate, but a line is going through him. ^^
:love:

Re: NSR~Scurvy

Posted: Wed Sep 24, 2008 3:41 am
by Kraq
Made a few additions :]
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Re: NSR~Scurvy

Posted: Wed Sep 24, 2008 4:07 am
by magisuns
just make ver 2 like ver1...without the blurry\smudgy stuff >_>

otherwise.... IS NICE!

Re: NSR~Scurvy

Posted: Wed Sep 24, 2008 4:09 am
by Kraq
You mean the motion blur?

Re: NSR~Scurvy

Posted: Wed Sep 24, 2008 4:11 am
by magisuns
Kraq wrote:You mean the motion blur?

actually nvm, the motion blur is fine >_> the sig just strikes me odd is all

Re: NSR~Scurvy

Posted: Wed Sep 24, 2008 4:14 am
by Kraq
:o omgosh :\
V3:Image

Hows it odd? D:

Re: NSR~Scurvy

Posted: Wed Sep 24, 2008 4:17 am
by Sae
The colors look nice together, but IMO the blur and stuff around the cut-out part of the render makes it look a bit sloppy. Clean that up and it'll be great. :}

Re: NSR~Scurvy

Posted: Wed Sep 24, 2008 4:25 am
by magisuns
Kraq wrote::o omgosh :\
V3:Image

Hows it odd? D:

YESH IS IMPROVING!!!!!! i'd already increase my rating to a 80% =D

Re: NSR~Scurvy

Posted: Wed Sep 24, 2008 4:41 am
by Kraq
Sae wrote:The colors look nice together, but IMO the blur and stuff around the cut-out part of the render makes it look a bit sloppy. Clean that up and it'll be great. :}

Yeah, was thinking of that but wasn't sure, thanks.
Btw, :love: the pentooling in your sig ^^

Re: NSR~Scurvy

Posted: Wed Sep 24, 2008 5:24 am
by Hostage
It's not a bad sig, just a few qualms I have with it. For one the purpose of pop out sigs is to give the illusion that your render is coming out of your tag/canvas. so when effects outside of the said canvas areas are abruptly stopped; like here.

*lol you split your piece into two parts so I had to printscreen for ease.*
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You're killing the illusion. So I would take a soft brush on low opacity and erase some of those areas and take your pentool and round off that object on his back.
    1. Make your shape with pentool set on "Paths"
    2. Right click> make selection
    3. Hit delete.

Spoiler!



So you should end up with something more smoother like this.

Image
Clean up the "sloppy-ness" on the right side and you should be good to go. Personal note I don't think that motion blur is all that appealing in the current version you are using but meh. that's your call.

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Hope you don't mind I went so in depth and offended that I used visual aid. It's not that bad I'm just bored. Other then that I got nothing more to say so I'll end it with nice work you're and you're definitely on the right path. "9/10!!" =}

Re: NSR~Scurvy

Posted: Wed Sep 24, 2008 7:43 am
by Melez
V3 does it for me atm. 8/10 mate. :love:

Re: NSR~Scurvy

Posted: Wed Sep 24, 2008 9:38 pm
by Kraq
Hostage wrote:It's not a bad sig, just a few qualms I have with it. For one the purpose of pop out sigs is to give the illusion that your render is coming out of your tag/canvas. so when effects outside of the said canvas areas are abruptly stopped; like here.

*lol you split your piece into two parts so I had to printscreen for ease.*
Image

You're killing the illusion. So I would take a soft brush on low opacity and erase some of those areas and take your pentool and round off that object on his back.
    1. Make your shape with pentool set on "Paths"
    2. Right click> make selection
    3. Hit delete.

Spoiler!



So you should end up with something more smoother like this.

Image
Clean up the "sloppy-ness" on the right side and you should be good to go. Personal note I don't think that motion blur is all that appealing in the current version you are using but meh. that's your call.

Image


Hope you don't mind I went so in depth and offended that I used visual aid. It's not that bad I'm just bored. Other then that I got nothing more to say so I'll end it with nice work you're and you're definitely on the right path. "9/10!!" =}

Wow thanks I was wondering how i was gonna go about doing that.
V4: :\
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Re: NSR~Scurvy

Posted: Mon Sep 29, 2008 6:20 pm
by cin
just one Q.

i just noticed you use 2 sig pieces. why? O.o

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Re: NSR~Scurvy

Posted: Mon Sep 29, 2008 7:55 pm
by Swindler
cin wrote:just one Q.

i just noticed you use 2 sig pieces. why? O.o

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you noticed that now? lol your a nuuub :)

Re: NSR~Scurvy

Posted: Mon Sep 29, 2008 8:00 pm
by cin
:(

Re: NSR~Scurvy

Posted: Mon Sep 29, 2008 8:03 pm
by Swindler
cin wrote::(

sorry :( heres a cake, hope you feel better.

Spoiler!

Re: NSR~Scurvy

Posted: Tue Sep 30, 2008 2:09 am
by Kraq
Max height for sig is 200, it's 250.

Re: NSR~Scurvy

Posted: Thu Oct 02, 2008 3:47 am
by rek
Lol, your right. Just for your birthday :love:



:roll: OT: If its a pop out sig, there shouldnt be anything ending abruptly. Nice work, i've never done a pop out before. :/ kiu

Re: NSR~Scurvy

Posted: Thu Oct 02, 2008 4:13 am
by Kraq
.rek wrote:Lol, your right. Just for your birthday :love:



:roll: OT: If its a pop out sig, there shouldnt be anything ending abruptly. Nice work, i've never done a pop out before. :/ kiu

Lol, ^-^