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NRS - Gundam
Posted: Sat Sep 20, 2008 8:10 pm
by Barotix
It feels funny:

Re: NRS - Gundam
Posted: Sat Sep 20, 2008 8:17 pm
by hemagoku
i feel that colors r wrong
Re: NRS - Gundam
Posted: Sat Sep 20, 2008 9:35 pm
by IceCrash
Wow barotix
i'm impressed, love it
gj mate KIU

Re: NRS - Gundam
Posted: Sun Sep 21, 2008 12:08 am
by magisuns
hemagoku wrote:i feel that colors r wrong
i will +1 this
a machine requiring more dark and unlively colors with a background of a lively color is a bit of a turn off for me... a very contradictive feel in a way. but in the other way of thinking of gundam, they could b fighting anywhere

other than that, it looks good and the cloud smoke effect coming from the barrels looks pretty good. ^^
this one would get a 78% from me
kiu~
Re: NRS - Gundam
Posted: Sun Sep 21, 2008 1:42 am
by Verfo
yea tbh the background color doesnt match the render which makes the render to seem not blended in. 7/10 keep up the good work ^^
Re: NRS - Gundam
Posted: Sun Sep 21, 2008 10:08 am
by IceCrash
Why does the render always have to be blended in, god damn it, is everything in rl blended with the bajangles?
bah
Re: NRS - Gundam
Posted: Sun Sep 21, 2008 4:41 pm
by cin
IceCrash wrote:Why does the render always have to be blended in, god damn it, is everything in rl blended with the bajangles?
bah
lol? pretty simple explanation IMHO.
usually, when the render is blended in, it looks less smacked on.
same with colors. if colors of the background don't match the colors
in the render, then it looks like the render does not belong on top
of that background, which makes the render look smacked on.
Re: NRS - Gundam
Posted: Mon Sep 22, 2008 1:54 am
by Kraq
cin wrote:IceCrash wrote:Why does the render always have to be blended in, god damn it, is everything in rl blended with the bajangles?
bah
lol? pretty simple explanation IMHO.
usually, when the render is blended in, it looks less smacked on.
same with colors. if colors of the background don't match the colors
in the render, then it looks like the render does not belong on top
of that background, which makes the render look smacked on.
Oo quemado
