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dont stone me
Posted: Fri Feb 29, 2008 2:17 am
by [SD]happynoobing
my first sig in a year or so.

im debating maybe i shouldn't have added that 2nd face to the left...
Re: dont stone me
Posted: Fri Feb 29, 2008 2:24 am
by HOLLAstir
Adding that face filled up some of that empty space you had. I don't like text that bends or curves/angles. I would have liked to have seen it horizontal and closer to your focal. She looks a little fuzzy. I think the lines are unique. She could use more blending in. After that long of a break, I think it's a good comeback sig.
Re: dont stone me
Posted: Fri Feb 29, 2008 3:30 am
by Millenium
Welcome back to the world of AC where the SRF's devils dwell <3
1. Her face to the left wasn't a good idea
2. Give a light source instead and some more effects (clipping masks, C4D) to the left
3. You've added effects on the focal you shouldn't have, like those white blurry things on the gun is not really appealing.
Good job altogethr I'd say ^^ nice pentooling.
Re: dont stone me
Posted: Fri Feb 29, 2008 4:20 pm
by Deadsolid
I like it the way it is:)
Re: dont stone me
Posted: Fri Feb 29, 2008 6:00 pm
by Doron
I totally don't agree with Milly and Holly, it looks totally great.
And if I'm, right, you've made glowlines, and I still haven't figured out how to perfect mine...
teach me..
Re: dont stone me
Posted: Sun Mar 02, 2008 10:54 pm
by [SD]happynoobing
ok, after a bit of playing around, smudged a little for blending and added a C4D (which is kinda hard to notice cuz i blurred it too much...)
v2:

v3:

still trying to make the clip masking work the way i want it. :/
Re: dont stone me
Posted: Mon Mar 03, 2008 8:53 pm
by ColourBlind

V3

Re: dont stone me
Posted: Tue Mar 04, 2008 5:42 am
by rek
Yeah.. the second face isnt looking to good but still nice since you quit for a while