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EDIT: new zelda NSR

Posted: Sun Jan 20, 2008 5:14 am
by Aesthetic
well imo it's my best. :P
Image
Image

Re: NSR. can honestly say this is my best

Posted: Sun Jan 20, 2008 7:56 am
by CrimsonNuker
Its too sharpened =\

.....unless its supposed to be like that?

Re: NSR. can honestly say this is my best

Posted: Sun Jan 20, 2008 1:26 pm
by Faiien
i second that

Re: NSR. can honestly say this is my best

Posted: Sun Jan 20, 2008 2:56 pm
by N1TROX
blur the sig except the focal, blur those oversharpened dots, work on text


gj though, it will be your best with some tweaks:)

Re: EDIT: new zelda NSR

Posted: Mon Jan 21, 2008 1:35 am
by Aesthetic
new zelda sig.

Re: EDIT: new zelda NSR

Posted: Mon Jan 21, 2008 1:50 am
by Faiien
i think the whole sig needs more blending in general and the light to the left of him is too bright
i would put the text a little closer to him too

Re: EDIT: new zelda NSR

Posted: Mon Jan 21, 2008 6:08 am
by exality
the green stuff in the left bottom side looks out of place...But id rok it!

Re: EDIT: new zelda NSR

Posted: Mon Jan 21, 2008 6:15 am
by HOLLAstir
Your flow isn't very established. You have the flow going from the bottom to the top left. Then from the bottom left to the top right. Really contradicts themselves, try to establish a constant flow.

The white outline around the right side of the render (left looking straight on) is a little too much. Keep your text away from the corners, it looks to distant where it's at. Bring it closer to your render.

I see you tried to do some clipping masks, looks alright, i'd make your circles a tad smaller.

Do a solid border, the one your rockin isn't floatin my boat. You're definately improving and getting much better. Keep up the good work.