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NSR #2~Fallen
Posted: Mon Dec 24, 2007 3:47 am
by Faiien
Hey guys i just finished up another sig. Again, on this one i worked heavily on flow but also took time to make it look good

. Iam tired and my eyes are on fire iam gonna go rest up. Plz crit or add any advice ^^ thx...oh and tell me if iam getting any better lol...i dont wanna be heading the opposite way XD. As for the left of him, iam not very good at brushing and i only have one brush...lol so i filled it up with text to reduce the empty space effect. Mind me, i think this is my best flowing sig.

Posted: Mon Dec 24, 2007 3:50 am
by HOLLAstir
Well it does flow. But it's really empty. Your render doesn't seem blended in at all, he just looks slapped in there. I like the flow, I just would like to have seen more to fill it up and finish the sig. It seems really unfinished to me. I like the text simple text ftw. I would have maybe chose a darker color on your render for the bottom or top part of your text to have mixed it up a bit. A light source would be cool too <3
Posted: Mon Dec 24, 2007 4:06 am
by christina
empty.
Posted: Mon Dec 24, 2007 4:53 am
by Faiien
Well it does flow.
yes!!! finally!!! halaluya
But it's really empty.
i know...i didnt really know what to do to fill it up
Your render doesn't seem blended in at all, he just looks slapped in there.
i have no idea how to blend...if someone were to show me -_-
I like the flow, I just would like to have seen more to fill it up and finish the sig.It seems really unfinished to me.
i think i might stick a couple more c4ds in there to fill up all that empty space
A light source would be cool too <3
thx for the useless spam ^^
how do i add a light source?
christina wrote:empty
thx for the useless spam?
Posted: Mon Dec 24, 2007 9:47 am
by Luoma
Hmm looks pretty neat but i would like the render to be abit wider and maby add some light =)
Posted: Mon Dec 24, 2007 10:24 am
by HOLLAstir
Blend it in by distortions and smudging. Look up tutorials or I can try to help you with that over xfire, aim or what not. Light source. The way I do it, is create a new layer over everything. Fill it with black. Then go to filter > render > Lens flare. Then position it where I think it would be good then set the layer to linear dodge. Then mess with opacity and fill and what not. Hope that helps <3
Posted: Mon Dec 24, 2007 1:38 pm
by Faiien
thx holla been wanting to learn how to create a light source forever lol. I just do it the bootlegg way and use gradients XD
iam gonna work on aslan s'more no ^^
btw how do i get red of thsoe nasty circles that come out of the lens flare?
Posted: Mon Dec 24, 2007 3:28 pm
by Faiien
hey guys this is aslan reworked!
i added a light source and other c4ds to fill up the empty space
i also created a smudge to make him fit in more but i dont know if it worked or not lol
tell me what you think
woops double posted

Posted: Mon Dec 24, 2007 11:12 pm
by Faiien
~bump
what do you guys think?
Posted: Mon Dec 24, 2007 11:16 pm
by Aesthetic
you're no supposed to bump, and that's a triple post now. go edit your last post and you sig SUCKS. nah it looks better than the first aslan, you still have to blend it. um duplicate the render layer couple times set one to radial blur, smudge one around, and do ripples with another or whatever and screw around with linear dodge, color dodge, overlay, whatevaz. that's how i blend my renders
Posted: Tue Dec 25, 2007 12:52 am
by Faiien
oh thats how you blend
thx

Posted: Tue Dec 25, 2007 1:03 am
by Aesthetic
thats how i blend. idk, holla said my last render didn't blend and that's what i did...it looks okay to me. maybe he's just a hard rater, dunno