Page 1 of 1
blinky
Posted: Sun Dec 09, 2007 3:23 pm
by durkadurka
blinky is a bit off in this, seems im doing ok with making bg's, but now the renders need help lol

Re: blinky
Posted: Sun Dec 09, 2007 3:51 pm
by SuicideGrl
durkadurka wrote:blinky is a bit off in this, seems im doing ok with making bg's, but now the renders need help lol

blinky would be fine if he were a little lighter. he's too shadowy. give him a light source.
light sources are something with which i struggle a lot. sometimes it's as easy as taking a large (50-100px) soft brush on white (or any really light color) and just brushing on a few big fat dots on an empty layer, then lowering the opacity a bit to make it less blatant. you can also use black&white gradient layers with blending set to lighten and a lower opacity to add a light-to-dark effect to the sig. there are a ton of ways to add light to your redner ot sig, maybe those few will give you a few ideas.
Posted: Mon Dec 10, 2007 7:08 am
by durkadurka
yea so far the only thing like that that ive tried messing with is creating sparkles, other than that, i tried messing with the render lighting effects, but now that you explained that, imma try messing with that .. thanks ^^ XD