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NLPR - A New World

Posted: Mon Sep 17, 2007 6:04 pm
by 0l3n
Was boored and inspired, lethal combination. :P


http://i118.photobucket.com/albums/o117 ... opiera.png

Posted: Mon Sep 17, 2007 6:09 pm
by cin
lightsource a bit too vague imo..

but nice concept 8)

Posted: Mon Sep 17, 2007 6:29 pm
by dom
cin - master of lightsource

Every sig he's critical about it XD :love:

Posted: Mon Sep 17, 2007 6:31 pm
by cin
dom wrote:cin - master of lightsource

Every sig he's critical about it XD :love:

hehe :P

well but in most sigs its like this low opacity big white brush thing oO
cant help it just dont look like real light on most :(

Posted: Mon Sep 17, 2007 7:05 pm
by Luoma
pretty nice ^^ maby the c4d looks abit out of place, but the rest i love :)

8.5/10

Posted: Mon Sep 17, 2007 9:08 pm
by Rizla
Very cool idea, but plagued with continuity/scale errors.

Shadow underneath c4d shouldn't be entirely crisp, it would blur out according to distance from the ground, so the right side of the shadow would be sharp, but progressively blurry towards the left.

The way the shadow on the c4d is being projected it has a single light source directly or nearly directly above it, which would mean the fishes shadow would be closer to us, or further down depending on how you look at it. Also due to that the fishes shadow wouldnt touch the platform.

The platform the people (I think its people) are walking on seems very pasted in to me, and it doesnt look like its scaling down enough to imply distance considering close to us are these giant fish. Proportionally it doesnt seem to fit.

Uber lightsource doesnt match your shadows and an alien ufo has just finished beaming up a cow from the pasture. (hehe j/k, upper left corner)

As always, with sincere respect and

:love:

Posted: Tue Sep 18, 2007 12:22 am
by Shadowman20818
Mellow and bright lights don't work well together XD

Posted: Tue Sep 18, 2007 1:15 am
by CrimsonNuker
Shadowman20818 wrote:Mellow and bright lights don't work well together XD


*slaps shadowman* YES THEY DO :love:

You showed me this the other day

+1 the c4d looks a bit out of place

Posted: Tue Sep 18, 2007 2:50 am
by aazumak
i like the 3dness of it all

Posted: Tue Sep 18, 2007 5:54 am
by nightbloom
I like it. It made me think something like, "If Salvador Dali had PS, he'd have made that." lol I kinda liked the contrast of the sharp C4D and the softness of the rest of the image.

Posted: Tue Sep 18, 2007 1:20 pm
by 0l3n
Rizla wrote:Very cool idea, but plagued with continuity/scale errors.

Shadow underneath c4d shouldn't be entirely crisp, it would blur out according to distance from the ground, so the right side of the shadow would be sharp, but progressively blurry towards the left.

The way the shadow on the c4d is being projected it has a single light source directly or nearly directly above it, which would mean the fishes shadow would be closer to us, or further down depending on how you look at it. Also due to that the fishes shadow wouldnt touch the platform.

The platform the people (I think its people) are walking on seems very pasted in to me, and it doesnt look like its scaling down enough to imply distance considering close to us are these giant fish. Proportionally it doesnt seem to fit.

Uber lightsource doesnt match your shadows and an alien ufo has just finished beaming up a cow from the pasture. (hehe j/k, upper left corner)

As always, with sincere respect and

:love:


Thanks Riz, im not done with it yet still working on light and shadows.

And the blue part in the upper left corner must be a c4d gone wrong. :P