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3d studio max - Star Ship Voyager (Star Trek)
Posted: Sun Sep 02, 2007 9:42 pm
by [SD]Master_Wong
just installed 3d max 9 after i wiped my comp first time using this version thankfully not so different from 8 anyways this is what im christianing it with
my template
im not importing it and extruding it im using my judgement to model it i wanna try add my own personal touchs and thats easier as you make it
mainly wired atm with basic colours
bit further on
http://www.youtube.com/watch?v=5hBS0euNsKA
another, i spent today thinking of how best to do the engines not quite finished but enough to leave until the end well ok maybe not il finish them off its just a minor front end shape change but thats it
http://www.youtube.com/watch?v=wByaBvIq-C4
working on the back bit the part that is essentialy behind and under the shuttle bay
also the whole moving engine part
Posted: Sun Sep 02, 2007 9:46 pm
by aazumak
damn theres alot of details,
get greeble lol
greeble is cool
Posted: Sun Sep 02, 2007 9:49 pm
by [SD]Master_Wong
id rather maya or max
all i know is 3d max and maya are 2 of the top programs theres also others but id rather just stick with max i know its systems how it works and theres a lot you can do it in, i also have the new autocad i can moddel with a lot of detail in that but not so much for animating
Posted: Sun Sep 02, 2007 9:52 pm
by cin
use max. maya is way too heavy
Posted: Sun Sep 02, 2007 10:19 pm
by [SD]Master_Wong
maya is more for hardcore things such as movies and games, then again im studing games development

Posted: Sun Sep 02, 2007 10:21 pm
by cin
sweet. my bro uses it for architecture. i play around with that stuff every
now n then. i use solidworks, max, pro E..
Posted: Sun Sep 02, 2007 10:24 pm
by Lance
that IS max isnt it?
Posted: Sun Sep 02, 2007 10:31 pm
by [SD]Master_Wong
check the title lance before i shout self pwnage
Posted: Sun Sep 02, 2007 11:06 pm
by Lance
ops

Posted: Mon Sep 03, 2007 7:20 pm
by Luoma
i use Maya 8,5!!!

not too good at it though lol...
nice work master wong repost when its done, i look forward to it

Posted: Mon Sep 03, 2007 7:22 pm
by 0l3n
Ohh, ohh... Do the enterprise next!

Posted: Mon Sep 03, 2007 7:36 pm
by [SD]Master_Wong
Luoma wrote:i use Maya 8,5!!!

not too good at it though lol...
nice work master wong repost when its done, i look forward to it

impressed by that try visiting here:
http://www.scifi-meshes.com/forums/3d-wips/
http://www.scifi-meshes.com
these guys are good
Posted: Mon Sep 03, 2007 7:49 pm
by Dystopia
*brain overload*
oh great just in time for school
gjbtw
Posted: Mon Sep 03, 2007 7:52 pm
by 0l3n
Im going to guess that you will "skin" it later.
Posted: Mon Sep 03, 2007 7:58 pm
by [SD]Master_Wong
http://www.scifi-meshes.com/forums/3d-w ... class.html
farkin awesome
0l3n wrote:Im going to guess that you will "skin" it later.
might not skin at all just offer out as a download or sumit
Posted: Mon Sep 03, 2007 11:55 pm
by TwelveEleven
Do I smell you're gonna post a good tut site?
Posted: Mon Sep 03, 2007 11:56 pm
by Shadowman20818
Looks basic, you should work on the textures a LOT!
Posted: Tue Sep 04, 2007 12:03 am
by [SD]Master_Wong
texture i aint even finished the basic shape