Page 1 of 1

3d studio max - Star Ship Voyager (Star Trek)

Posted: Sun Sep 02, 2007 9:42 pm
by [SD]Master_Wong
just installed 3d max 9 after i wiped my comp first time using this version thankfully not so different from 8 anyways this is what im christianing it with

my template
Image
im not importing it and extruding it im using my judgement to model it i wanna try add my own personal touchs and thats easier as you make it
Image
mainly wired atm with basic colours

bit further on
http://www.youtube.com/watch?v=5hBS0euNsKA

another, i spent today thinking of how best to do the engines not quite finished but enough to leave until the end well ok maybe not il finish them off its just a minor front end shape change but thats it
Image

http://www.youtube.com/watch?v=wByaBvIq-C4

working on the back bit the part that is essentialy behind and under the shuttle bay


also the whole moving engine part

Posted: Sun Sep 02, 2007 9:46 pm
by aazumak
damn theres alot of details,


get greeble lol


greeble is cool

Posted: Sun Sep 02, 2007 9:49 pm
by [SD]Master_Wong
id rather maya or max

all i know is 3d max and maya are 2 of the top programs theres also others but id rather just stick with max i know its systems how it works and theres a lot you can do it in, i also have the new autocad i can moddel with a lot of detail in that but not so much for animating

Posted: Sun Sep 02, 2007 9:52 pm
by cin
use max. maya is way too heavy

Posted: Sun Sep 02, 2007 10:19 pm
by [SD]Master_Wong
maya is more for hardcore things such as movies and games, then again im studing games development :roll:

Posted: Sun Sep 02, 2007 10:21 pm
by cin
sweet. my bro uses it for architecture. i play around with that stuff every
now n then. i use solidworks, max, pro E..

Posted: Sun Sep 02, 2007 10:24 pm
by Lance
that IS max isnt it?

Posted: Sun Sep 02, 2007 10:31 pm
by [SD]Master_Wong
check the title lance before i shout self pwnage

Posted: Sun Sep 02, 2007 11:06 pm
by Lance
ops :oops:

Posted: Mon Sep 03, 2007 7:20 pm
by Luoma
i use Maya 8,5!!! :D not too good at it though lol...

nice work master wong repost when its done, i look forward to it :)

Posted: Mon Sep 03, 2007 7:22 pm
by 0l3n
Ohh, ohh... Do the enterprise next! :P

Posted: Mon Sep 03, 2007 7:36 pm
by [SD]Master_Wong
Luoma wrote:i use Maya 8,5!!! :D not too good at it though lol...

nice work master wong repost when its done, i look forward to it :)


impressed by that try visiting here:

http://www.scifi-meshes.com/forums/3d-wips/

http://www.scifi-meshes.com

these guys are good

Posted: Mon Sep 03, 2007 7:49 pm
by Dystopia
*brain overload*


oh great just in time for school :roll:


gjbtw

Posted: Mon Sep 03, 2007 7:52 pm
by 0l3n
Im going to guess that you will "skin" it later.

Posted: Mon Sep 03, 2007 7:58 pm
by [SD]Master_Wong
http://www.scifi-meshes.com/forums/3d-w ... class.html

farkin awesome :D

0l3n wrote:Im going to guess that you will "skin" it later.

might not skin at all just offer out as a download or sumit

Posted: Mon Sep 03, 2007 11:55 pm
by TwelveEleven
Do I smell you're gonna post a good tut site?

Posted: Mon Sep 03, 2007 11:56 pm
by Shadowman20818
Looks basic, you should work on the textures a LOT!

Posted: Tue Sep 04, 2007 12:03 am
by [SD]Master_Wong
texture i aint even finished the basic shape