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New sig..

Posted: Thu Jun 14, 2007 6:07 pm
by TwelveEleven
Image

Rate it please, I don't really like it myself, but who knows maybe you do..

Posted: Thu Jun 14, 2007 6:13 pm
by Rizla
I hate popouts. Widening a focal point outside the flow of a piece is never a good idea. When doing a popout the only thing that should pop out are things other than your focal. I think the background is o.k., but dont fit your focal at all. Text is ick imo, first priority with text is readiability, when you skew it or type it along a wavy path you lose alot of it. 4/10.

Nice selection on your render though, if you did it.

Posted: Thu Jun 14, 2007 6:22 pm
by TwelveEleven
Rizla wrote:I hate popouts. Widening a focal point outside the flow of a piece is never a good idea. When doing a popout the only thing that should pop out are things other than your focal. I think the background is o.k., but dont fit your focal at all. Text is ick imo, first priority with text is readiability, when you skew it or type it along a wavy path you lose alot of it. 4/10.

Nice selection on your render though, if you did it.


After doing the render I didn't have much inspiration left :(. Anyways i know the bg totally doesn't fit with the render. :(. I'm not really good in making it a dark bg. Maybe you can help me? Here's the render.

Image

Giving it a new go myself tomorrow anyways.

Posted: Thu Jun 14, 2007 6:25 pm
by Rizla
Im confused...are you asking me to make a sig using your render :?

Like I said good render, but I dont know what exactly you are asking.

Posted: Thu Jun 14, 2007 6:26 pm
by TwelveEleven
Nah, just some help with making a dark background. I'm not so good with those things, i'll try to make one now and i'll post it here. :). Posted the render for others to use.

Posted: Thu Jun 14, 2007 6:38 pm
by Rizla
this tutorial has some techniques that you could use to make a nice dark background.

http://www.tech-gfx.net/tutorials/vip/a ... ialPNG.png

Posted: Thu Jun 14, 2007 7:26 pm
by aazumak
take the render and stretch it so it covers entire screen, then just blur it a ton, or take a prominent color from teh render and use that as a solid background.

use that as your base and then add other bushings in, smudge and use filters

Posted: Sat Jun 16, 2007 2:32 am
by the.dead.illusion
smudge the renders sides so that it would blend in with the bg