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new sig rate

Posted: Mon Mar 19, 2007 8:26 am
by rek
juz playing round with cs and this came out

comments and -/10 please

Image

EDIT changed the txt

Posted: Mon Mar 19, 2007 9:38 am
by XxYODAxX
Don't like text but 10/10 coz u gave my guide 10/10 xD

Posted: Mon Mar 19, 2007 9:39 am
by rek
lol ill fix the text

Posted: Mon Mar 19, 2007 9:40 am
by XxYODAxX
I want to learn how i can make the light ust show up in some areas and some not like an explosion affect you got there.

Posted: Mon Mar 19, 2007 9:44 am
by rek
i juz smudged it duplicated and set it to linear dodge and move it to make a light source and delte the other parts of it so the whole thing isnt bright ehhh u get it...i cant explain good thats why theres no tuts coming from me :roll:

Posted: Mon Mar 19, 2007 9:47 am
by rek
and mayb with a soft brush and set it to softlight and decrease the opacity or sumfin

Posted: Mon Mar 19, 2007 10:35 am
by naljamees51
hmm... arrows :roll:

it looks nice but imo the halo one looks better :wink:

7/10 :)

Posted: Mon Mar 19, 2007 6:15 pm
by Echos
n1 :)
should say 8.5/10 :wink:

Posted: Mon Mar 19, 2007 6:19 pm
by RuYi
8.5/10

The background really suits the render, nothing too much that makes it look messy or chaotic. Good sig! :)