Page 1 of 1
[Ex] Ulquiorra // CnC
Posted: Sun Apr 18, 2010 7:37 am
by Skyve
Re: [Ex] Ulquiorra // CnC
Posted: Sun Apr 18, 2010 12:07 pm
by Noobs_Slayer
Its pretty nice, try Ulq green version. Lightiningg is in the good place. Once again overdid with red light and background. It's better than your previous though
Re: [Ex] Ulquiorra // CnC
Posted: Sun Apr 18, 2010 2:29 pm
by McLovin1t
I like V2, because V2.2 is too blurred.
It's very, very good!!
Maybe blur a little less than from 2.2, and it would look perfect!
Re: [Ex] Ulquiorra // CnC
Posted: Sun Apr 18, 2010 6:04 pm
by Shomari
I'd say move the guy over to the left more and less blur cuz it seems a bit random and doesn't look natural.
Re: [Ex] Ulquiorra // CnC
Posted: Sun Apr 18, 2010 6:10 pm
by Skyve
Noobs_Slayer wrote:Its pretty nice, try Ulq green version. Lightiningg is in the good place. Once again overdid with red light and background. It's better than your previous though
Happy I pulled the lightning

Yeah I was going for a Green Version because of Ulq's eyes but for some reason the render had a "red shade".
McLovin1t wrote:I like V2, because V2.2 is too blurred.
It's very, very good!!
Maybe blur a little less than from 2.2, and it would look perfect!
Thanks,I'll work on Blurring better on my next sig
Shomari wrote:I'd say move the guy over to the left more and less blur cuz it seems a bit random and doesn't look natural.
True,my blur was mediocre. Sadly for the render,I coudn't move him because his right arm was cut straight(so had to put it on the side)
Re: [Ex] Ulquiorra // CnC
Posted: Sun Apr 18, 2010 6:25 pm
by Noobs_Slayer
ExSoldier wrote:Noobs_Slayer wrote:Its pretty nice, try Ulq green version. Lightiningg is in the good place. Once again overdid with red light and background. It's better than your previous though
Happy I pulled the lightning

Yeah I was going for a Green Version because of Ulq's eyes but for some reason the render had a "red shade".
Select Shade Image-> Adjustments -> Hue/Saturation-> and hit Colorize, turn saturation up and select color, you can easily change it that way to the color you want.
Re: [Ex] Ulquiorra // CnC
Posted: Sun Apr 18, 2010 6:50 pm
by Melez
... And avoid using topaz
Re: [Ex] Ulquiorra // CnC
Posted: Sun Apr 18, 2010 11:35 pm
by Skyve
Melez wrote:... And avoid using topaz
No way, Topaz is hawt

It makes "manga/anime/comic" signature so much "cleaner".
Re: [Ex] Ulquiorra // CnC
Posted: Mon Apr 19, 2010 11:06 pm
by Kirkaldi
v1 and v3 for me. u have definitely improved. ur best sig yet
Re: [Ex] Ulquiorra // CnC
Posted: Tue Apr 20, 2010 6:32 am
by .Banshee
little hint: Never try to create depth after you put all your finishing touches on a tag. It ruins it. A good time to start working on depth is in the middle of making the tag. Target a specific area, preferably somewhere dark and directly behind the focal, then lightly blur it. Set to low opacity overlay and there you go.