I'm not attempting to force an idea on anyone.
When I began attending my school I thought preproduction was stupid, why draw something out on paper when I have this powerful beast at my fingertips and unlimited options as I played on the proverbial swing sets of photoshop.
I have no come to realize that not only is prepro important, but that it is the most important step to ANY piece. I believe a designer/artist and even the casual dabbler should have a solid idea down on good old pencil and paper before continuing with a new piece.
BUT LIKE OMG I CANT DRAW!
Yeah, well, neither can I. BUT I can envision what I want to happen in photoshop and with some rough visuals and notes I can have it all laid out beforehand.
OK, SO WAI?
Time. Pure and simple, if you have a plan going into a piece the process will be much faster, and you will never get ultimately lost and end up scrapping a project. (especially if you were really happy with your prepro)
WOW NEAT, SO WHAT?
Well, just pointing it out really. I challenge everyone to try it at least twice on some new pieces. Heck, it would be really cool if some people scanned in their prepro to see how a piece evolved from paper to execution in our digital world. I will be doing this soon just to give an example of what Im talking about.
Preproduction
Hostage wrote:christina wrote:how can you draw something on paper then put it on to photshop?
Scanner
Transfer it with your MIIIND!!
Rizla means:
Draw the idea. (Get a clearer view of what you want.)
Use your idea to make the piece. (The preprod will make it more than just an idea.)
The scanning part was just so we can see what the preprod lead to.
^Methinks.


