NsR ~ Citylights

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Melez
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NsR ~ Citylights

Post by Melez »

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V2
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Couldn't erase the little line on his back well, the render was like that.. And because of the sharpen. Well I hope it's better anyways.

First shot at realism sigs.. Still don't have an opinion about it. C'n'C please.
Last edited by Melez on Fri Dec 19, 2008 2:02 pm, edited 1 time in total.
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izmeister
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Re: NsR ~ Citylights

Post by izmeister »

The buildings look a bit out of place
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Evil_Venom
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Re: NsR ~ Citylights

Post by Evil_Venom »

Not liken it. Just looks like you put a render on a city stock. Also that render doesnt really go well with that background. Maybe a calmer background would be good for that render.
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Melez
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Re: NsR ~ Citylights

Post by Melez »

Yeah, maybe. But didn't have any other renders in a good pose for a realism thing. And still loving Stalker things. Thanks.
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Caras
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Re: NsR ~ Citylights

Post by Caras »

The render cut itself is kinda bad, so it doesn't really blend well.

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Kirkaldi
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Re: NsR ~ Citylights

Post by Kirkaldi »

Should have used another background. Like a chaos background.

7/10
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rek
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Re: NsR ~ Citylights

Post by rek »

You need to blend that render in.
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DumboDii
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Re: NsR ~ Citylights

Post by DumboDii »

>rek wrote:You need to blend that render in.


+1

But character from stalker in a city like that is kinda funny idea. Just work with it more and it would be very interesting.
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Melez
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Re: NsR ~ Citylights

Post by Melez »

Added a v2, meh.
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Somedood
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Re: NsR ~ Citylights

Post by Somedood »

You still need to blend in your render mate, this way it looks really awful and it's distracting
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Melez
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Re: NsR ~ Citylights

Post by Melez »

Well, I quit. Realism tags are stupid. :P
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Somedood
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Re: NsR ~ Citylights

Post by Somedood »

It has nothing to do with realism, it has to do with blending the render in, that goes for ALL sigs, and about any piece of art..
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Kraq
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Re: NsR ~ Citylights

Post by Kraq »

Melez wrote:Well, I quit. Realism tags are stupid. :P

Choose a better render ( One that doesnt have that shitty excess whit around it)
Choose a stock that fits the render ._. ( When was the last time you saw a dude with a gas mask in a buzzing city)
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Melez
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Re: NsR ~ Citylights

Post by Melez »

Kraq wrote:
Melez wrote:Well, I quit. Realism tags are stupid. :P

Choose a stock that fits the render ._. ( When was the last time you saw a dude with a gas mask in a buzzing city)


But what's cooler then that!? :D And I love anything related to that game.
And yea, the render quality was crappy..
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rek
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Re: NsR ~ Citylights

Post by rek »

Kraq wrote:
Melez wrote:Well, I quit. Realism tags are stupid. :P

Choose a better render ( One that doesnt have that shitty excess whit around it)
Choose a stock that fits the render ._. ( When was the last time you saw a dude with a gas mask in a buzzing city)


Doesnt matter.
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Kirkaldi
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Re: NsR ~ Citylights

Post by Kirkaldi »

Kraq wrote:
Melez wrote:Well, I quit. Realism tags are stupid. :P

Choose a better render ( One that doesnt have that shitty excess whit around it)
Choose a stock that fits the render ._. ( When was the last time you saw a dude with a gas mask in a buzzing city)

lol
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DumboDii
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Re: NsR ~ Citylights

Post by DumboDii »

Kraq wrote:
Melez wrote:Well, I quit. Realism tags are stupid. :P

Choose a better render ( One that doesnt have that shitty excess whit around it)
Choose a stock that fits the render ._. ( When was the last time you saw a dude with a gas mask in a buzzing city)


It's "art". lol
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CrimsonNuker
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Re: NsR ~ Citylights

Post by CrimsonNuker »

Not to sound cruel or anything, but the render in so shape or form would ever work like that lol

Its like...putting a big picture of a pixely cock over some hot girl
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ranger4life
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Re: NsR ~ Citylights

Post by ranger4life »

is that text to the right of the guy?
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Re: NsR ~ Citylights

Post by Doron »

Mel, did you try the blur??

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Melez
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Re: NsR ~ Citylights

Post by Melez »

I didn't yet. :banghead: And no, it isn't the text, it's some kind of a sign.. On that road.
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