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Patch 3.2.2 (Spoiler, HELLO ARCANE MAGE BUFFS!)

Posted: Fri Aug 14, 2009 11:02 am
by Priam
General
The Brood Mother Returns

After years of lurking in her lair battling the many brave adventurers who travelled from afar to challenge her, Onyxia returns to commemorate World of Warcraft's five-year anniversary.

Onyxia has been scaled to offer new challenges to level 80 players and is now available for testing in 10- and 25- player modes.
Adjustments have been made to the encounter to keep it fit for modern raiding, but the fundamental experience of fighting the Brood Mother will remain, as will the horror of the Deep Breaths!
Some classic items Onyxia offered level 60 players will have their stats adjusted appropriately for level 80 players.
Brood of Onyxia, a very rare 310%-speed mount modeled after Onyxia herself will be available for the luckiest of challengers.
Copied Test Realm characters will no longer be copied with their achievement history in order to better facilitate the character copy process.

Death Knights

Pets

Gnaw: This death knight ghoul ability now has a 1-minute cooldown.

Druids

Talents

Balance

Moonkin Form: This form now also reduces the damage the druid takes while stunned by 15%.
Typhoon: The knockback distance from this spell has been increased to match Thunderstorm.

Feral Combat

Predatory Strikes: This talent now also causes the druid's finishing moves to provide a 7/13/20% chance per combo point to make the next Nature spell with a cast time below 10 seconds instant cast.

Mages

Arcane Blast: The buff from using this ability now stacks up to 4 times instead of 3, and each application increases mana cost by 130% instead of 200%.
Talents

Arcane

Missile Barrage: The effect from triggering this talent now removes the mana cost of Arcane Missiles. In addition, the chance for Arcane Blast to trigger this talent is now 8/16/24/32/40%. All other listed spells continue to have a 4/8/12/16/20% chance to trigger it.


Paladins

Righteous Fury: The bonus threat from Holy spells caused by this talent has been reduced from 90% to 80%.
Talents

Protection

Judgements of the Just: The reduction in cooldown to Hammer of Justice provided by this talent has been reduced to 5/10 seconds instead of 10/20 seconds.
Touched by the Light: This talent now provides 20/40/60% of the paladin's strength as spell power instead of 10/20/30% of the paladin's stamina.

Retribution

Seal of Command: This ability now chains to strike up to 2 additional targets when it is triggered by an attack.
Rogues
Fan of Knives: The damage done by this ability has been reduced by 30%.
Talents

Combat

Throwing Specialization: This talent no longer causes Fan of Knives to interrupt spellcasting.

Subtlety

Honor Among Thieves: A 1-second cooldown is now enforced on how often a rogue can gain combo points from his party via this talent.

Dungeons & Raids

Shadowfang Keep

Wailing Guardsman: Screams of the Past will no longer have multiple applications on a target. Recast time has been increased.

Items

Glyphs

Glyph of Mind Flay: This glyph no longer reduces the magnitude of the movement reduction on the Mind Flay victim.

User Interface

The size of the Focus Frame can now be adjusted via the Interface Options menu.
For additional notes on Lua and XML changes please visit the US UI & Macros Forum:
http://forums.worldofwarcraft.com/board ... umId=11114

Bug Fixes

Balance of Power: Misleading tooltip reworded. The tooltip previously reported an incorrect value for the increased chance to hit with spells. The actual benefit of the talent is unchanged.
Divine Aegis: Ranks 1 and 2 now work with Holy Nova.
Trap Mastery: Tooltip now states the correct amount of snakes summoned.


Oh and fan of knives finally got nerfed.

Re: Patch 3.2.2 (Spoiler, HELLO ARCANE MAGE BUFFS!)

Posted: Fri Aug 14, 2009 11:22 am
by takolin
I don't, I repeat DON'T want to spec arcane.
I don't like it.
But increase the damage buff on arcana barrage, decreasing mana costs and giving free arcane missiles on a 40% basis with each blast seems to differ with my choice of spec.

Re: Patch 3.2.2 (Spoiler, HELLO ARCANE MAGE BUFFS!)

Posted: Fri Aug 14, 2009 12:03 pm
by bakafish
HOLY SHIT ARCANE BUFFS!

HOLY SHIT DK PET STUN NERF!

HOLY SHIT PROT PALLY NERFS!

HOLY SHIT MORE RET NERFS!

HOLY SHIT FUCK YEAH!

Re: Patch 3.2.2 (Spoiler, HELLO ARCANE MAGE BUFFS!)

Posted: Fri Aug 14, 2009 2:03 pm
by takolin
The new arcane rotation.

Ablast x4 > Amissiles with a 87% chance that it'll be free of costs and half the duration.
You can macro you're whole rotation in 1 macro.

I don't know why people like it.

But since arcane gets a buff, I want the LB ticks proc hotstreak again.

Re: Patch 3.2.2 (Spoiler, HELLO ARCANE MAGE BUFFS!)

Posted: Fri Aug 14, 2009 2:13 pm
by ThatBluePerson
Yay for the prot pally nerfs.

**** YOU BLIZZARD **** YOU!!

Re: Patch 3.2.2 (Spoiler, HELLO ARCANE MAGE BUFFS!)

Posted: Fri Aug 14, 2009 3:33 pm
by bakafish
IB4MR.T

Re: Patch 3.2.2 (Spoiler, HELLO ARCANE MAGE BUFFS!)

Posted: Fri Aug 14, 2009 4:20 pm
by Ryoko
The FoK nerf really fucks alone in the dark. Without FOK spam to interupt a gajillion immortals casting drain life, that achieve just got worlds harder.

But, by 3.2.2 that achieve will be obsolete anyhow.

Re: Patch 3.2.2 (Spoiler, HELLO ARCANE MAGE BUFFS!)

Posted: Fri Aug 14, 2009 5:06 pm
by Noop
OMFG DK NERF AGAIN FFS

Re: Patch 3.2.2 (Spoiler, HELLO ARCANE MAGE BUFFS!)

Posted: Fri Aug 14, 2009 7:32 pm
by piootr
Oh nuu!
Looks like I have to cry and curse at blizzards because the class I play for its OPness and not for enjoyment got nerfed!
/sarcasm

Re: Patch 3.2.2 (Spoiler, HELLO ARCANE MAGE BUFFS!)

Posted: Fri Aug 14, 2009 8:17 pm
by Krevidy
Noop wrote:OMFG DK NERF AGAIN FFS

Indeed! That 1 minute cooldown on Gnaw, is a real pain! :(

Re: Patch 3.2.2 (Spoiler, HELLO ARCANE MAGE BUFFS!)

Posted: Fri Aug 14, 2009 9:30 pm
by takolin
DKs should be nerfed more.
MORE I tell should.

Re: Patch 3.2.2 (Spoiler, HELLO ARCANE MAGE BUFFS!)

Posted: Fri Aug 14, 2009 10:03 pm
by Lempi
takolin wrote:DKs should be nerfed more.
MORE I tell should.

I agree.

Yay for 3.2.2!!

Re: Patch 3.2.2 (Spoiler, HELLO ARCANE MAGE BUFFS!)

Posted: Fri Aug 14, 2009 10:57 pm
by cuchulainn
takolin wrote:DKs should be nerfed more.
MORE I tell should.


DKs aren't that bad. Warriors on the other hand put out just as much damage as DKs and they have a Farking MS. I swear, armor pen warriors rape me and my partner in arena, the damage is just ridiculous.

Re: Patch 3.2.2 (Spoiler, HELLO ARCANE MAGE BUFFS!)

Posted: Sat Aug 15, 2009 4:12 am
by FireFly
:love: Arcane :love: I'm gonna love this...lol.

Re: Patch 3.2.2 (Spoiler, HELLO ARCANE MAGE BUFFS!)

Posted: Sat Aug 15, 2009 4:30 am
by MrJoey
Well I'm happy, nothing big for Druids.

Re: Patch 3.2.2 (Spoiler, HELLO ARCANE MAGE BUFFS!)

Posted: Sat Aug 15, 2009 6:33 am
by takolin
cuchulainn wrote:
takolin wrote:DKs should be nerfed more.
MORE I tell should.


DKs aren't that bad. Warriors on the other hand put out just as much damage as DKs and they have a Farking MS. I swear, armor pen warriors rape me and my partner in arena, the damage is just ridiculous.


DK's have too many things too counter mages.

A pet that stuns (1min CD <3).
Some anti-magic cd.
Strangulate
Deathgrip
Chains of ice
And to make things worse, they can heal themselves while doing damage.

Re: Patch 3.2.2 (Spoiler, HELLO ARCANE MAGE BUFFS!)

Posted: Sat Aug 15, 2009 9:42 am
by Priam
takolin wrote:
cuchulainn wrote:
takolin wrote:DKs should be nerfed more.
MORE I tell should.


DKs aren't that bad. Warriors on the other hand put out just as much damage as DKs and they have a Farking MS. I swear, armor pen warriors rape me and my partner in arena, the damage is just ridiculous.


DK's have too many things too counter mages.

A pet that stuns (1min CD <3).
Some anti-magic cd.
Strangulate
Deathgrip
Chains of ice
And to make things worse, they can heal themselves while doing damage.


DK's never counter me in pvp. Especially ant-magic shell is a complete laugh. It usually ends with a dead DK.

Re: Patch 3.2.2 (Spoiler, HELLO ARCANE MAGE BUFFS!)

Posted: Mon Aug 17, 2009 9:39 am
by TheSwift
where did they say Ret pallies are getting nerfed?

EDIT: Anyone heard of that >>> http://www.mmo-champion.com/ ???

Re: Patch 3.2.2 (Spoiler, HELLO ARCANE MAGE BUFFS!)

Posted: Mon Aug 17, 2009 11:16 am
by bakafish
TheSwift wrote:where did they say Ret pallies are getting nerfed?

EDIT: Anyone heard of that >>> http://www.mmo-champion.com/ ???

Read, changes on Judgements of the Just.

Re: Patch 3.2.2 (Spoiler, HELLO ARCANE MAGE BUFFS!)

Posted: Mon Aug 17, 2009 12:52 pm
by TheSwift
bakafish wrote:
TheSwift wrote:where did they say Ret pallies are getting nerfed?

EDIT: Anyone heard of that >>> http://www.mmo-champion.com/ ???

Read, changes on Judgements of the Just.


that's for protection pallies not Ret..

Re: Patch 3.2.2 (Spoiler, HELLO ARCANE MAGE BUFFS!)

Posted: Mon Aug 17, 2009 5:09 pm
by bakafish
TheSwift wrote:
bakafish wrote:
TheSwift wrote:where did they say Ret pallies are getting nerfed?

EDIT: Anyone heard of that >>> http://www.mmo-champion.com/ ???

Read, changes on Judgements of the Just.


that's for protection pallies not Ret..

*Shrugs* Mixed up Judgements of the Just with Improved Hammer of Justice. I guess Rets just love to QQ. ;D

Re: Patch 3.2.2 (Spoiler, HELLO ARCANE MAGE BUFFS!)

Posted: Wed Aug 19, 2009 5:06 am
by SCArchon
holy shit arcane is already over powered, why is blizzard buffing it again?! Now they'll be better than fire in raiding, and better than frost in pvp ~_~

Re: Patch 3.2.2 (Spoiler, HELLO ARCANE MAGE BUFFS!)

Posted: Wed Aug 19, 2009 8:48 am
by Priam
SCArchon wrote:holy shit arcane is already over powered, why is blizzard buffing it again?! Now they'll be better than fire in raiding, and better than frost in pvp ~_~


Arcane wasn't overpowered, that's rubbish. Just because you got owned by this mean arcane mage, doesn't mean it's overpowered.

It was underpowered at most compaired to fire as a raid spec. That's what they are buffing. They are not buffing pvp. If you let an arcane mage reach 4 stacks of arcane blast in pvp, you're bad. Simple as that.

Number crunchers have estimated this change will increase arcane dps by an average of 3%. Which puts it on par, or very close to fire. Point is, arcane's dps was fine, yet the damage output was way too low. They are buffing that. The dps increase is marginal. It won't force fire players to go arcane, for instance, it's not that big of a buff.

Re: Patch 3.2.2 (Spoiler, HELLO ARCANE MAGE BUFFS!)

Posted: Wed Aug 19, 2009 9:35 am
by takolin
Anyway the decision isn't final.

GC said they want a mana intensive high burst damage option and a lower mana needing sustained option for the arcane mage.

Thus only the mages who can manage their mana will shine as arcane.

They're also trying to make abar somewhat useful and they're contemplating about lower Ablast duration.

link
It's funny how he talks about cooldowns as a fire mage.

Fire mages don't have cooldowns except 1 or 2 trinkets which can't be used at the same time.
Don't say: "you have combustion". Combustion isn't worth the talent point as FB-TTW with its current design.

Re: Patch 3.2.2 (Spoiler, HELLO ARCANE MAGE BUFFS!)

Posted: Wed Aug 19, 2009 9:40 am
by Priam
Combustion is nu al zo lang stuk. Jammer. In TBC gebruikte ik het veel.

Re: Patch 3.2.2 (Spoiler, HELLO ARCANE MAGE BUFFS!)

Posted: Thu Aug 20, 2009 3:45 am
by [TS]=Hark=[TS]
WOOT RET BUFF IN PVE!! im ganna like this...