For Wow Players.

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mosiac
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Re: For Wow Players.

Post by mosiac »

best to do arenas even if you aren't geared crumpets. you only need to do 10 games a week, and you get arena points on tuesday. usually takes a week or two to get one piece of gear, so it's best to start farming points even if you're doing it in greens. granted you'll have low ratings, but you'll still be getting points. 5s team generate the most out of the 3 brackets, then 3s, and 2s. the higher the rating you have, the more points you bring in.

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TOloseGT
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Re: For Wow Players.

Post by TOloseGT »

the guild i'm in, we're a semi-serious raiding guild with clears in everything except 25 man malygos. i'm known in it as "pro dk dood"

^_^
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Wu
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Re: For Wow Players.

Post by Wu »

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:D

We cleared 4th wing yesterday, then wiped 10 times on sapphiron.. people were tired standing in the blizzards and screwing up.

Tried again today and got him first try perfect down.

Then went for Kel'Thuzad and we got him 3rd try.

I brought chocolate cake for the raid when we would clear it. :P
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Re: For Wow Players.

Post by /Pi »

Corpse dragged to rfc the other week. Twas fun.

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TOloseGT
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Re: For Wow Players.

Post by TOloseGT »

yay, champion of the frozen wastes ftw =]
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Necrobat
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Re: For Wow Players.

Post by Necrobat »

I'm still working on getting better titles. =[ Once I get revered with Ebon Blade for my stat stick(s), I'll be gettign my AC rep to Exalted for "The Argent Champion" ^^
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MrJoey
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Re: For Wow Players.

Post by MrJoey »

Finally, patch is up! Let the QQ of the nerfed begin!
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bakafish
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Re: For Wow Players.

Post by bakafish »

MrJoey wrote:Finally, patch is up! Let the QQ of the nerfed begin!

Aye :D
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Re: For Wow Players.

Post by SM-Count »

Killing Spree: Instead of making the rogue untargetable, now causes all players to lose targeting on the rogue and the rogue to be unstoppable during its duration.

I wish the talent was as cool as they made it sound =(

Wish they did more to pallys/locks.

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Re: For Wow Players.

Post by MrJoey »

I realize it happens pretty much every maintenance, but these damn extended maintenance are annoying. >.<
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Re: For Wow Players.

Post by bakafish »

Things I'm looking forward for:

    Shield Wall, Barkskin, Guardian Spirit, and Divine Protection are now off the Global Cooldown.

    Tapping: All player spells which cause a creature to become aggressive to you will now also immediately cause the creature to be tapped.

    All Silence spells now have diminishing returns. This includes: Arcane Torrent, Garrote silence effect, Improved Counterspell effect, Improved Kick effect, Silence, Gag Order, Silencing Shot, Spell Lock, and Strangulate.

    Bonus Armor: The mechanics for items with bonus armor on them has changed (any cloth, leather, mail, or plate items with extra armor, or any other items with any armor). Bonus armor beyond the base armor of an item will no longer be multiplied by any talents or by the bonuses of Bear Form, Dire Bear Form, or Frost Presence.

    Racial restrictions on mounts have now been lifted. Night elves on mechanostrider? Tauren on raptor? You’re not seeing things.

    Achievement: The Loremaster of Kalimdor Achievement has had its quest amount reduced.

    Icebound Fortitude now reduces damage by 20% instead of 50%. The amount of damage reduced increases with bonus Defense (to about 35% for 540 Defense, but can go higher).

    Bone Shield: The mitigation has been reduced from 40% to 20%.

    Avenging Wrath: Divine Shield, Divine Protection, and Hand of Protection, and Avenging Wrath cannot be used within 30 seconds of each other anymore. Forbearance removed from Avenging Wrath.

    Divine Shield: The penalty has been changed so that all damage done is reduced by 50% in place of an attack speed penalty.

    Fury: Titan's Grip: The hit chance penalty has been removed.

    Sudden Death: The amount of rage spent on an Execute while Sudden Death is active is now capped at 30 rage. Improved Execute and the Glyph of Execution will still increase the damage done by increasing the amount of rage able to be converted into damage.

    Increased the materials required to make several recipes that require cobalt.

    Added a new recipe for shield reinforcements that increases the block value of shields.

    Mining veins and deposits no longer require multiple hits to receive all the ore. Players will receive around the same amount of ore, stone, and gems they would have received from multiple hits.

    Glyph of Charge: The stun from Charge will now work properly when Charge is used with the extra range from this glyph.

By the way, my mistake with the arena thing. Crump you can grind arena for few weeks then disband your team and start a new one at fresh 1500 rating if you lose too much. Gonna do the same.
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Re: For Wow Players.

Post by Crumpets »

bakafish wrote:
By the way, my mistake with the arena thing. Crump you can grind arena for few weeks then disband your team and start a new one at fresh 1500 rating if you lose too much. Gonna do the same.


Ah, well seeing the new list of items you can buy from Wintergrasp marks I'll stick to WG for abit till I get my 80ish marks so I can buy mediocre stuff for myself without too much trouble. Then with thise start arena and have funs.
<< banned for being a constant problem. -cin >>

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Re: For Wow Players.

Post by bakafish »

Crumpets wrote:
bakafish wrote:
By the way, my mistake with the arena thing. Crump you can grind arena for few weeks then disband your team and start a new one at fresh 1500 rating if you lose too much. Gonna do the same.


Ah, well seeing the new list of items you can buy from Wintergrasp marks I'll stick to WG for abit till I get my 80ish marks so I can buy mediocre stuff for myself without too much trouble. Then with thise start arena and have funs.

Don't you buy them with the Stone Keeper's Shards?
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Re: For Wow Players.

Post by Crumpets »

bakafish wrote:
Crumpets wrote:
bakafish wrote:
By the way, my mistake with the arena thing. Crump you can grind arena for few weeks then disband your team and start a new one at fresh 1500 rating if you lose too much. Gonna do the same.


Ah, well seeing the new list of items you can buy from Wintergrasp marks I'll stick to WG for abit till I get my 80ish marks so I can buy mediocre stuff for myself without too much trouble. Then with thise start arena and have funs.

Don't you buy them with the Stone Keeper's Shards?


With then ew 3.0.8 you can use wintergrasp marks to buy new ilevel 200 gear. Head/Feet + Trinkets you can get. It's not really 'good' stuff ... but EASILY obtainable in a day so I'll get that shit first before I get my decent stuff.

Code: Select all

Lake Wintergrasp
New epic rewards have been added to Lake Wintergrasp, they can be bought with Wintergrasp Mark of Honor.


Type    Slot    Spec    Item    Price
Plate   Head   Melee   Titan-forged Plate Helm of Triumph   40 x
Plate   Feet   Melee   Titan-forged Greaves of Triumph   15 x
Plate   Head   Spell   Titan-forged Plate Headcover of Salvation   40 x
Plate   Feet   Spell   Titan-forged Greaves of Salvation   15 x
Mail   Head   Spell   Titan-forged Mail Helm of Dominance   40 x
Mail   Feet   Spell   Titan-forged Sabatons of Salvation   15 x
Mail   Head   Spell Hit   Titan-forged Chain Helm of Triumph   40 x
Mail   Feet   Spell Hit   Titan-forged Sabatons of Dominance   15 x
Mail   Head   Phys. DPS   Titan-forged Ringmail Helm of Salvation   40 x
Mail   Feet   Phys. DPS   Titan-forged Sabatons of Triumph   15 x
Leather   Head   Phys. DPS   Titan-forged Leather Helm of Triumph   40 x
Leather   Feet   Phys. DPS   Titan-forged Boots of Triumph   15 x
Leather   Head   Spell   Titan-forged Leather Helm of Salvation   40 x
Leather   Feet   Spell   Titan-forged Boots of Salvation   15 x
Leather   Head   Spell Hit   Titan-forged Leather Helm of Dominance   40 x
Leather   Feet   Spell Hit   Titan-forged Boots of Dominance   15 x
Cloth   Feet   Spell Hit   Titan-forged Slippers of Dominance   40 x
Cloth   Head   Spell Hit   Titan-forged Hood of Dominance   15 x
Cloth   Feet   Spell   Titan-forged Slippers of Salvation   40 x
Cloth   Head   Spell   Titan-forged Hood of Salvation   15 x
Misc.   Trinket   Phys. DPS   Anvil of Titans   25 x
Misc.   Trinket   Spell   Flow of Knowledge   25 x


Scroll down abit: http://www.mmo-champion.com/index.php?topic=30117.0

I do realise the leather dps gear is not intended for a tank, but it's not bad + as I said only need a day to get it without the stress of PuG's or searching for a 'non-serious' guild ;s
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Re: For Wow Players.

Post by bakafish »

I don't think there's any tanking leather gears out there, I just saw a Feral tank today and he was wearing full DPS leather, even staff. I guess the stamina and armor multiplier does the job.
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Re: For Wow Players.

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bakafish wrote:I don't think there's any tanking leather gears out there, I just saw a Feral tank today and he was wearing full DPS leather, even staff. I guess the stamina and armor multiplier does the job.

Uncrittable via talents, so they don't need +def.
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Re: For Wow Players.

Post by Wu »

Buying pvp gear for 40 marks a piece? Is this foreal? O_O dang.
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Re: For Wow Players.

Post by bakafish »

Wasn't the Titanguard enchant (+75 stamina) removed from game?
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Re: For Wow Players.

Post by MrJoey »

Necrobat wrote:
bakafish wrote:I don't think there's any tanking leather gears out there, I just saw a Feral tank today and he was wearing full DPS leather, even staff. I guess the stamina and armor multiplier does the job.

Uncrittable via talents, so they don't need +def.

I checked talent tree on wowhead. Only talent that reduces crits is Survival of the Fittest. 6% reduction is hardly uncrittable, unless I'm missing a talent somewhere.
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Necrobat
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Re: For Wow Players.

Post by Necrobat »

MrJoey wrote:
Necrobat wrote:
bakafish wrote:I don't think there's any tanking leather gears out there, I just saw a Feral tank today and he was wearing full DPS leather, even staff. I guess the stamina and armor multiplier does the job.

Uncrittable via talents, so they don't need +def.

I checked talent tree on wowhead. Only talent that reduces crits is Survival of the Fittest. 6% reduction is hardly uncrittable, unless I'm missing a talent somewhere.

5.6% is crit immune to [BOSS] level mobs for a drood tank. You've got a free 0.4% crit immunity.
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Re: For Wow Players.

Post by Skyve »

Necrobat, I dont like your guild :x :P
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Necrobat
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Re: For Wow Players.

Post by Necrobat »

ExSoldier wrote:Necrobat, I dont like your guild :x :P

Which one? :P
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Re: For Wow Players.

Post by Lempi »

Noooo!

Icebound Fortitude now reduces damage by 20% instead of 50%. The amount of damage reduced increases with bonus Defense (to about 35% for 540 Defense, but can go higher).

Noooo!

There goes my uber pull 50 mobs and tank them skills.
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Necrobat
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Re: For Wow Players.

Post by Necrobat »

Lempi wrote:Noooo!

Icebound Fortitude now reduces damage by 20% instead of 50%. The amount of damage reduced increases with bonus Defense (to about 35% for 540 Defense, but can go higher).

Noooo!

There goes my uber pull 50 mobs and tank them skills.

Frost Presence's base armour boost has been increased though, so you actually take less damage altogether now. ;)
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Re: For Wow Players.

Post by Priam »

Those DK skills needed a nerf.

anyways.

New tier 8 gear and weapons:

http://www.mmo-champion.com/index.php?topic=32357.0
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Re: For Wow Players.

Post by Lempi »

I just noticed this

Racial restrictions on mounts have now been lifted. Night elves on mechanostrider? Tauren on raptor? You’re not seeing things.

Does that mean Horde can use Alliance mounts? Or will you still need to get exalted with the Mount's faction?
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Re: For Wow Players.

Post by Priam »

You still need to be exalted.

Anyways, i got my alliance mage to 71 yesterday, as it's in T6, it was bloody easy. The class is still the best of them all.
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Re: For Wow Players.

Post by bakafish »

The nerfs on DKs are not the major ones I'm looking for but at least it's easier for other classes to kill them now, BG will be more fun now.

Nerf Blood spec Q_Q
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Re: For Wow Players.

Post by Necrobat »

Hunter nerfs were A LOT more heavy handed then I had first anticipated. 700DPS just gone in a flash. I don't like MM or Surv much though so I dunno if my hunter will see the light of day until the changes get reversed a bit.

As such, I'm now leveling a warrior and enjoying it immensely so far.
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Re: For Wow Players.

Post by Innovacious »

Necrobat wrote:Hunter nerfs were A LOT more heavy handed then I had first anticipated. 700DPS just gone in a flash. I don't like MM or Surv much though so I dunno if my hunter will see the light of day until the changes get reversed a bit.

As such, I'm now leveling a warrior and enjoying it immensely so far.


they werent that nice for MM either. I moved a few talent points and changed my rotation a bit to attempt to counter it. Doing heoric OS soon to see the full extent of the nerf
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