Not bothering to translate it. Translating Japanese with Google is much easier than trying to translate korean. lol
If someone kills your wolf they become a murderer. Same rules as horse.
2mil for a wolf in KSRO....
I doubt that if the wolf is not a item mall item that we will have to pay 2mil for one. When your economy is like this 2mil is nothing. I bet a red horse cause about 500k.
Da_Realest wrote:The squirrel has the same description as the monkey for some reason. Maybe they just look different or one can hold more items than the other.
Not bothering to translate it. Translating Japanese with Google is much easier than trying to translate korean. lol
If someone kills your wolf they become a murderer. Same rules as horse.
2mil for a wolf in KSRO....
I doubt that if the wolf is not a item mall item that we will have to pay 2mil for one. When your economy is like this 2mil is nothing. I bet a red horse cause about 500k.
KRSO is Different from SRO and if it is y is the regular SSRO so far behind and are those pics of the wolf real... im getting confused =)
Cut, Copy, Paste, Art Kung Fu ^_^ ^^Thanks a Bunch to Cin^^
NatsumeAya wrote:Will adding an element to a weapon mean you don't have to imbue anymore? Or can you mix it (having an ice weapon and using the fire imbue)?
no its not like permanent imbue, its like adding +#% dmg for w/e element I think, or resist, like for armor, +10% frostdmg reduce, I think, thats the kinda stuff I heard anyway, could be wrong.
Da_Realest wrote:The squirrel has the same description as the monkey for some reason. Maybe they just look different or one can hold more items than the other.
Not bothering to translate it. Translating Japanese with Google is much easier than trying to translate korean. lol
If someone kills your wolf they become a murderer. Same rules as horse.
2mil for a wolf in KSRO....
I doubt that if the wolf is not a item mall item that we will have to pay 2mil for one. When your economy is like this 2mil is nothing. I bet a red horse cause about 500k.
KRSO is Different from SRO and if it is y is the regular SSRO so far behind and are those pics of the wolf real... im getting confused =)
The pics are from korean version and yes they are real. iSRO is far behind we are not koreans. lol
kSRO is where the game started so its natural they get everything first.
NatsumeAya wrote:Will adding an element to a weapon mean you don't have to imbue anymore? Or can you mix it (having an ice weapon and using the fire imbue)?
no its not like permanent imbue, its like adding +#% dmg for w/e element I think, or resist, like for armor, +10% frostdmg reduce, I think, thats the kinda stuff I heard anyway, could be wrong.
thanks..
so this means that cold is going to be less effective? you can get >100% freeze/frothbite reduction right?
NatsumeAya wrote:Will adding an element to a weapon mean you don't have to imbue anymore? Or can you mix it (having an ice weapon and using the fire imbue)?
no its not like permanent imbue, its like adding +#% dmg for w/e element I think, or resist, like for armor, +10% frostdmg reduce, I think, thats the kinda stuff I heard anyway, could be wrong.
thanks..
so this means that cold is going to be less effective? you can get >100% freeze/frothbite reduction right?
not the effect, you can already get that ingame now, items come with that kind of stat. eh, heres the info I found on it, but agian im not even sure if this is the right thing were getting.
For Equipment Armor, Protector, Garment: Fire stone add the resistance magic to fire. Reduce fire status effect by xx% (depand on the quality of stone)
Water stone add the resistance magic to ice.Reduce ice status effect by xx% (depand on the quality of stone)
Wind Stone add the resistance magic to thuder. Reduce fire status effect by xx% (depand on the quality of stone)
Earth Stone add the ressitance against phy Dmg. Reduce phy xx% (depand on the quality of stone)
For Equipment Weapon such as Blade, Sword, Glaive, etc...: Will add the element damage on the weapon.
Fire stone add the fire damage on weapon by xx% (Depand on the quality of the stone).
Ice stone add the Ice damage on weapon by xx% (Depand on the quality of the stone).
Wind stone add the wind damage on weapon by xx% (Depand on the quality of the stone).
Earth stone add the Phy damage on weapon by xx% (Depand on the quality of the stone).
All of the stone can be insert to all type of Armor + Shield + Weapon You can add as many number of stone in the same armor or weapon (same type of stone only, no different stone can be inserted in the same armor or weapon)
The higher the + of element, the more chance of fail (Work the same as normal + with armor elixir, weapon elixir, etc). Once the enchantment fail, the equipment or weapon will reduced back to +0 element (Neutral). There is small chance of breaking the equipment.
Every 2+, there will be new animation of the weapon + Shield (not equipment, armor, garment, etc) that being imbune by the magic stone. Fire, ice, thunder and earth will have different animation color.
Hope this info and translation helps. biggrin.gif
Edit: The element stone is made from combining 4 items (Drop from mobs). There is 4 result of the combining them. Great stone (The best with highest % increase), Whole Stone (2nd best), Pieces stone (3rd best) and crack stone (4th and the worst).
According to the translation (Not guarantee true because the explanation is not clear enough), if you are Fire imbune and using Ice sword, then the Ice will be ignore. So it is best to use the same element as your imbune.
Finally, we get the wolf. The new UI sounds pretty cool too, this update is going to be awesome. I also hope the new alchemy will include the added elements.
I want the update now! I already see myself....adding massive ammounts of physical defense through stones and gems and what not. And then adding fire dmg to my weapons....o0o0o0o and getting a wolf and letting it gnaw on peoples shins. I cant wait....this will be very interesting.
I am....
Stefan87: Level 5x Pure Int Fire/Light Dual Nuker. --------- GRRR: Level 5x Gnaws on low lvl thieves.
omg i don't want the wolf to be in the item mall! That's too unfair! We got gold too! (...in SR that is...) But we're not interested to pay lots of real cash for games or i'll be banned by my mother forevahhhh!
Wow i'm really excited^^ I just really hope we can buy this new pet in the Stable And also with alchemy...i wanna try...
If you mouse over the monkey icon in your bag ingame, it says right on it something to the effect of, You may only use 1 Silk Pet at a time. So I'm guessing no, you can't use them both at the same time.
Da_Realest wrote:The wolf isn't a silk pet. Well not in kSRO. You can buy it from the npc at the stable.
I'm fully aware of that. kSRO its bought from an npc, jSRO its item mall. We don't which way we'll be getting it yet. That's why "if" it's item mall, it will suck.
Da_Realest wrote:The wolf isn't a silk pet. Well not in kSRO. You can buy it from the npc at the stable.
I'm fully aware of that. kSRO its bought from an npc, jSRO its item mall. We don't which way we'll be getting it yet. That's why I said "if" it's item mall.
in every picture i've seen where the wolf is implemented, there's a monkey active as well. i feel confident in saying that what that means on the monkey is that you can only have one active MONKEY at a time.
SuicideGrl wrote:in every picture i've seen where the wolf is implemented, there's a monkey active as well. i feel confident in saying that what that means on the monkey is that you can only have one active MONKEY at a time.
I hope so. But I think all the pics we've seen are from the version where you buy it for 2 mil from the stable npc, not the item mall. I just hope I don't have to choose between the 2, cause that will be tough