Is there a prerequisite to trigger this quest - Asa's Flute?
Im currently reaching 36 but my quest log only has leeguk's jewelries..do i have to complete this quest to enable this quest?
I try talking to the lottery Wahyun guy he didnt have tat quest thing in conversation yet.
Search found 30 matches
- Sat Mar 25, 2006 8:32 am
- Forum: Guides and Tutorials
- Topic: Level 1 to 51 Quest Guides
- Replies: 135
- Views: 107718
- Mon Mar 13, 2006 3:45 pm
- Forum: Characters and Skills
- Topic: Skill Tree project
- Replies: 36
- Views: 12156
Minor update 0.45
Minor update 0.45 - Fixed minor misinput and mislabelling. - Added all orange highlite areas which represents book2 / book3 enabler...it also represent the end of the skill. - Minor input on ELES. Changes in 0.5 plan. - Add translated bonus and indication resulted in table expansion. [ DOWNLOAD HERE ]
- Sun Mar 12, 2006 3:11 pm
- Forum: Characters and Skills
- Topic: Skill Tree project
- Replies: 36
- Views: 12156
book1 to book2
ok that depends on which skill. Most of them will need their predecessor book to be completed in order to goto the 2nd one. E.g. all first skills of all the weapon and force will require to finish book 1 to lvl 9 b4 proceeding. However, they are some unique skills which requires only book1 first ski...
- Fri Mar 10, 2006 12:24 am
- Forum: Characters and Skills
- Topic: Skill Tree project
- Replies: 36
- Views: 12156
the skill highlited in orange in excel
the skill highlighted in orange in my excel file It means the minimum level requirement of the next higher book to be enabled. I havent really have time to complete it yet. E.g. Heuksal Skill #2 Bloody fan storm Book 1 <--u will see the first level of this skill highlighted. This means the 2nd Book ...
- Thu Mar 09, 2006 12:28 am
- Forum: Characters and Skills
- Topic: Ultimate Str Bow Build
- Replies: 7
- Views: 2181
RE
forewarned tho, two force masteries plus one weapon is extreme taxing on sp...making sure u choose one of the imbues , best of ice tactical and defense and fire's nuke damage and protection.
- Wed Mar 08, 2006 12:11 am
- Forum: Characters and Skills
- Topic: Skill Tree project
- Replies: 36
- Views: 12156
RE
Nice. Any chance you could add skill damage/bonus values per level too? I know it would be a hard job, unless the data's already out there somewhere. It kind of sucks that in-game you can't know what the increase will be to the next level until you fulfill all its pre-requisites (Mastery level and ...
- Mon Mar 06, 2006 10:36 pm
- Forum: Characters and Skills
- Topic: Skill Tree project
- Replies: 36
- Views: 12156
SRO Skill Tree 0.42 Minor Update!
- Fixed a minor misinput under heuksal
- Added ELES figures to 31.
[ DOWNLOAD ]
- Fixed a minor misinput under heuksal
- Added ELES figures to 31.
[ DOWNLOAD ]
- Sun Mar 05, 2006 1:50 am
- Forum: Characters and Skills
- Topic: best build for nuking?
- Replies: 25
- Views: 3628
couldnt agree more with moogie
Pure int.
Must piercing; imbue then cast nuke....the results r jawdropping.
Must piercing; imbue then cast nuke....the results r jawdropping.
- Thu Mar 02, 2006 3:24 pm
- Forum: Characters and Skills
- Topic: Skill Tree project
- Replies: 36
- Views: 12156
SRO Skill Tree 0.4 Update
SRO Skill Tree 0.4 Update! - All Weapons Skills SP calculation completed - All Force Skill SP calculation completed (is was a shocking discovery to find out why Force Power Mastery has till 138 lvl ! to master all of it) which only possible explaination is max lvl cap is 150 lvl, and 150 for 2 maste...
- Thu Mar 02, 2006 1:32 am
- Forum: Characters and Skills
- Topic: Skill Tree project
- Replies: 36
- Views: 12156
just wait for 0.4 almost there alr
phrenic just wait for 0.4 almost there alr...then u can calculate the total lump sum of all the skill u planning u master...(wait till u calculate the amount of SP needed for Forces it almost insane) then u will eventually realize it takes forever to harvest that much of skill which is not fair for ...
- Tue Feb 28, 2006 1:00 am
- Forum: Characters and Skills
- Topic: Skill Tree project
- Replies: 36
- Views: 12156
0.4 is almost done, a facinating discovery
0.4 is almost done...just need some touch up here and there and have my typos and sp errors reduce to almost 0. Some facinating discoveries after computing total SP needed to learn skill. Conclusion of project Total SP needed to Learn All...(including those not commonly used skills) 1. Heuksal Skill...
- Sat Feb 25, 2006 10:25 am
- Forum: Characters and Skills
- Topic: Skill Tree project
- Replies: 36
- Views: 12156
0.3 is out! HAWT
Alright, here's a long awaited 0.30 SP Skill Tree Excel file. Major major update on existing file. Today's update 1. Complete Heuksal skill <-- including the future non-active ones. 2. Complete Bicheon skill. <-- including the future non-active ones. 3. Complete Pacheon Skill. <-- including the futu...
- Wed Feb 22, 2006 12:34 am
- Forum: Characters and Skills
- Topic: broken quest? (tiger hunting)
- Replies: 9
- Views: 2307
problem alr fixed
Tiger quest problem alr fixed in current date patch. is still read as 0 but the counters are readable now. 
- Sun Feb 19, 2006 8:46 am
- Forum: Characters and Skills
- Topic: Skill Tree project
- Replies: 36
- Views: 12156
0.25 Update!
Here's an update on 0.25 SP Skill Tree Excel file. Today's update 1. Added more heuksal skill 2. Added some estimate on sword / bow skill yay ~ havent really check them tho. 3. Double checking on SP values each and confirmed them. 0.30 will be the next release, as many skills still need to be confir...
- Thu Feb 16, 2006 12:36 am
- Forum: Characters and Skills
- Topic: Dont underestimate status effects number
- Replies: 0
- Views: 1036
Dont underestimate status effects number
i'm quite pissed today, what turns out to be a friendly pvp ends up an arguement when a jerk telling me his recovery pill aint working and it's bug. But, what he didnt know is the size of it's pill he's using is the medium ones and my skill for icing river effect # is much higher thus, it has higher...
- Wed Feb 15, 2006 1:02 am
- Forum: Characters and Skills
- Topic: why int is soo bad?
- Replies: 83
- Views: 15837
safe to be hybrid just dont try to be 1:1
it's ok to be a hybrid 1:2 and 2:1. Anyway, no guild war / trade lvl 5 battles are fought alone. stay focus and consistent. One advise though , which is a huge mistake i did...trying to make a 1:1 char....it's time consuming and waste of money (need pots all the time and good gear) and also need alo...
- Wed Feb 15, 2006 12:54 am
- Forum: Characters and Skills
- Topic: Fire/Ice Glaive vs Fire/Heal Glaive
- Replies: 15
- Views: 1925
yes, 3 masteries is just nice
yes, 3 masteries is just nice assuming the highest possible cap is 100 each. (max 300) now still set at lvl 60 so not much issues since the 4th book of 1st and 2nd skill is not possible yet. u can use the skill points allocation tables at my skill tree project post to calculate the estimates SP othe...
- Sun Feb 12, 2006 1:03 pm
- Forum: Characters and Skills
- Topic: Fire/Ice Glaive vs Fire/Heal Glaive
- Replies: 15
- Views: 1925
fire/ice looks go
fire/ice looks good fire's defensive on status magic ice's defensive on physical atk ice's imbued fire's nuke and both passive to back u up if u use imbue ice then launch fire nuke by chance u free the mobs and see them burning lol... this build good for solo...anyway just do some sp farm for start....
- Sun Feb 12, 2006 2:35 am
- Forum: Characters and Skills
- Topic: Skill Tree project
- Replies: 36
- Views: 12156
SP Skill Tree Estimate version 0.22 done in Excel
Hi everyone, It's me again, just updated SP Skill Tree Estimate version 0.22 done in Excel file. Please download it here 1. Added heuksal weapon skill. and enhance further on the ice skills. 2. fixed various errors and typos in the skill charts 3. Reconfirmed some sp value errors. I still got a long...
- Fri Feb 10, 2006 12:19 pm
- Forum: Characters and Skills
- Topic: Skill Tree project
- Replies: 36
- Views: 12156
thnks for ur support
thnks for ur support right now i take watever help i can get. some ppl in troy started sending me infos. but, im changing strategy to handle some problems i encounter 1. Concerntrate on 4 force skill first 2. Document into excel file and share to community 3. Get info only common force skill only......
- Fri Feb 10, 2006 12:57 am
- Forum: Characters and Skills
- Topic: Glaive with Fire//Lightning & a few questions
- Replies: 25
- Views: 6992
sp farming at earlier age is still useful
sp farming at earlier level is still useful 1. Save Cost the mobs at that level dont throw status effect at you or cast anything nasty in ranged. That will save one type of pot which is the status recovery pills. Pot eventually get more expensive as they become bigger and bigger later stage when u h...
- Fri Feb 03, 2006 3:46 am
- Forum: Characters and Skills
- Topic: why int is soo bad?
- Replies: 83
- Views: 15837
tis game still lack of dodge and parry stuff.
the game still need abit balancing ... i see a warrior or mage class here...and the hybrid class stuck in between. some skill render useless becoz of dodge and parry rate not fully implemented. Arent there supposed to be dodgy characters like rogue to allow more challenge/survival in pvp. well have ...
- Mon Jan 30, 2006 2:58 pm
- Forum: Silkroad General Discussion
- Topic: Why you chose your name
- Replies: 411
- Views: 54711
me name
XuetLyong my original character name based on chinese cantonese dialect
Xuet = Ice
Lyong = Wolf
IceWolf closest to IcyWolfy.
Xuet = Ice
Lyong = Wolf
IceWolf closest to IcyWolfy.
- Mon Jan 30, 2006 2:54 pm
- Forum: Characters and Skills
- Topic: Skill Tree project
- Replies: 36
- Views: 12156
thnxs ziggy
thanxs ziggy, this wont be able to support level down yet, coz i was planning to concerntrate on skill leveling starting from skill #1. then slowly branch out to remaining skills. Bug fixed 0.22 1. Added reset all button. 2. Place a cap on lvl 60 for now. I know they r raising the cap soon but 60 wi...
- Mon Jan 30, 2006 10:18 am
- Forum: Characters and Skills
- Topic: Skill Tree project
- Replies: 36
- Views: 12156
First Release Skill Tree (only skill mastery is working)
Hi guys due to the last few info replied, i have generated a list of sp needed for Skill mastery for each weapon only skill tree ver 0.1 is located here . However, my progress is stuck when i try to do each individual skill as I do not know the exact level requirement needed for each skill. I know r...
- Fri Jan 27, 2006 12:09 am
- Forum: Characters and Skills
- Topic: Which character is the best?
- Replies: 16
- Views: 3282
Re: Which character is the best?
Im 90% certian im starting from fresh once the game is running again. The hardest part of this however is picking a name for your character and matching it with a face/body. Any idea on if there is a difference between the 2 genders or the character you pick? basically i want someone to do the hard...
- Fri Jan 20, 2006 12:47 am
- Forum: Guides and Tutorials
- Topic: Making Customize Guild Events
- Replies: 7
- Views: 3309
Making Customize Guild Events
I'm making this thread to gather and share info on how to make customize guild events. I used to make alot of event for my guild and for others in other game so, here goes... What is a customize guild events An event which requires a team of event organizer, guild treasury (for prize giving) and the...
- Fri Jan 20, 2006 12:09 am
- Forum: Characters and Skills
- Topic: Skill Tree project
- Replies: 36
- Views: 12156
Thanks that all i need
Thanks guys for posting i think that's all i need This shortens my fact-finding time. Don't worry about the long list...by the time i'm finish it will be a nice skill table just like the one in the game to emulate the sp usage. Now, taking a few days off for chinese new year. I will post more when i...
- Wed Jan 11, 2006 12:48 am
- Forum: Characters and Skills
- Topic: Skill Tree project
- Replies: 36
- Views: 12156
The joymax skilltree
The joymax skilltree is good to have(i already have that)... Unfortunately, that is not enuf, this is because you do not know exact numbers of sp needed to invest in certain skill before reaching max. Let's take an example, Wolf's bite lvl 1 .. lvl 9... total sp needed = x amount. Frost River lvl 1 ...
- Thu Jan 05, 2006 12:32 am
- Forum: Characters and Skills
- Topic: Skill Tree project
- Replies: 36
- Views: 12156
Skill Tree project
Hi every1,
was wondering is there anyone doing a skilltree distribution tool for silkroad?
if not, if any1 has a site that contains info or in document form i can make one and host it somewhere.
Is basically a tool for you to calculate and forcast distribution of SP to ur skill.
was wondering is there anyone doing a skilltree distribution tool for silkroad?
if not, if any1 has a site that contains info or in document form i can make one and host it somewhere.
Is basically a tool for you to calculate and forcast distribution of SP to ur skill.